crok Level 1 of the Dungeon (1, 12, D:1) a frilled lizard corpse (skeletalised by now) (4, 22, D:1) a quokka corpse (skeletalised by now) (13, 27, D:1) a ring of protection from fire (13, 36, D:1) a +0 quarterstaff (14, -1, D:1) a ball python skeleton (15, 0, D:1) a frilled lizard skeleton a jackal skeleton (16, 0, D:1) a jackal skeleton (23, 28, D:1) a quokka skeleton (24, 26, D:1) a ball python skeleton (24, 27, D:1) a +0 club a goblin skeleton (28, 12, D:1) a +0 leather armour (28, 29, D:1) a staff of fire (30, 17, D:1) a quokka skeleton (30, 26, D:1) a frilled lizard skeleton (32, 13, D:1) the inkwell talisman of the Giraffataur {rElec rN+ Dex+3} [inkwell talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (42, 23, D:1) a +0 club (45, 36, D:1) a rat corpse (skeletalised by now) (52, 32, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (9, 17, D:2) a +0 robe (10, 23, D:2) a jackal corpse (skeletalised by now) (11, 24, D:2) a +4 ring of protection a kobold corpse (skeletalised by now) (24, 26, D:2) a ball python corpse (skeletalised by now) (31, 3, D:2) a +0 robe (31, 31, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 32, D:2) a hobgoblin corpse (skeletalised by now) (33, -2, D:2) a +0 spear a gnoll corpse (skeletalised by now) (34, -3, D:2) a jackal corpse (skeletalised by now) (40, -2, D:2) a ring of poison resistance (43, -2, D:2) a +1 dagger of venom 5 stones a kobold skeleton (45, 25, D:2) a +0 lajatang Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (1, -30, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (1, -10, D:3) a ball python corpse (skeletalised by now) (1, 11, D:3) a ball python corpse (skeletalised by now) (3, 6, D:3) a hobgoblin corpse (skeletalised by now) (7, -26, D:3) an inkwell talisman (9, -14, D:3) a staff of earth (11, -24, D:3) a +0 plate armour (15, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (19, -4, D:3) a ring of protection from cold (26, -33, D:3) a quokka corpse (skeletalised by now) (26, -18, D:3) a +0 chain mail (28, -31, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (28, -12, D:3) a +0 mace (29, -16, D:3) a +0 club an orc corpse (skeletalised by now) (37, -8, D:3) a +0 flail an orc skeleton (38, -8, D:3) an orc skeleton (39, -8, D:3) a +0 whip a +0 chain mail a ball python skeleton (39, -7, D:3) a +0 short sword (40, 16, D:3) a +0 hand axe a +0 leather armour (42, 14, D:3) a +0 dagger (49, 14, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (14, -14, D:4) a +0 leather armour (19, -19, D:4) a +0 cloak (21, -20, D:4) a +0 robe (25, -4, D:4) a +6 ring of dexterity (27, -19, D:4) a +0 dagger {Tamara} (29, -22, D:4) a hound corpse (skeletalised by now) (36, -13, D:4) a +0 club a +0 ring mail a +0 club an orc skeleton (37, -25, D:4) a +0 short sword 3 stones (37, -13, D:4) a +0 whip (38, -13, D:4) a +0 club a +0 scale mail (42, -29, D:4) a parchment of Slow (61, 7, D:4) a +0 whip 3 flux baubles (61, 13, D:4) 2 datura-tipped darts (62, -16, D:4) a +0 spear (63, 7, D:4) a +0 dagger a hobgoblin skeleton a goblin skeleton a black bear skeleton (64, 4, D:4) a +0 quarterstaff (65, 6, D:4) a +0 club a goblin skeleton (65, 7, D:4) a +0 giant club (67, 7, D:4) 2 large rocks (70, 10, D:4) a maw talisman (72, 9, D:4) a +0 spear Level 5 of the Dungeon (15, 31, D:5) the quill talisman "Mykumeog" {+Inv rC+ Int+2} [quill talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (28, 26, D:5) a +0 hand axe (33, 33, D:5) a +0 giant club an ogre corpse (skeletalised by now) (37, 16, D:5) a +0 mace (41, 45, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 45, D:5) a +0 club a +0 chain mail a +0 short sword a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, 13, D:5) a +5 ring of evasion (53, -4, D:5) a +0 club a +0 ring mail (55, -4, D:5) a +0 flail a +0 scale mail (55, -1, D:5) a +0 short sword (55, 41, D:5) a +0 giant club an ogre skeleton (59, 22, D:5) a +0 mace (60, 6, D:5) a +4 ring of slaying Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (5, 0, D:6) a +0 club (6, 4, D:6) a +0 halberd (7, 5, D:6) a +0 whip a gnoll corpse (9, 7, D:6) a +0 flail (11, 7, D:6) a +0 trident an orc corpse