Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4396530558699081281 12597 crok the Protected (level 11, -7/82 HPs) Began as a Demonspawn Ice Elementalist on June 1, 2026. Was an Elder of Makhleb. Mangled by a cyclops (24 damage) ... on level 10 of the Dungeon on June 2, 2026. The game lasted 00:30:44 (12481 turns). crok the Protected (Demonspawn Ice Elementalist) Turns: 12481, Time: 00:30:45 Health: -7/82 AC: 17 Str: 15 XL: 11 Next: 64% Magic: 11/20 EV: 15 Int: 17 God: Makhleb [****..] Gold: 690 SH: 8 Dex: 21 Spells: 4/22 levels left rFire . . . (100%) n - +0 dagger "Ipoclaoz" {vamp, *Slow rPois Stlth+} rCold . . . (100%) m - orb {Stardust} rNeg . . . (100%) p - +3 leather armour rPois + (33%) (no helmet) rElec . (100%) c - +1 cloak rCorr . (100%) (no gloves) SInv + f - +1 pair of boots Will ..... v - amulet "Wironohol" {Wildshape Str+5} Stlth ++++ e - ring of see invisible HPRegen 0.33/turn j - +6 ring of dexterity MPRegen 0.17/turn %: slow self (1%) @: ice-armoured, on stardust cooldown, slowed, very slow A: large bone plates 1, condensation shield, demonic magic 1, demonic touch 1, Gehenna destruction a: Renounce Religion (0%), Unleash Destruction (1%), Infernal Servant (19%) You were on level 10 of the Dungeon. You worshipped Makhleb. Makhleb was greatly pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Bailey. You collected 690 gold pieces. Inventory: Hand Weapons a - a +0 broad axe d - a +1 vampiric short sword i - a +0 heavy spear n - the +0 dagger "Ipoclaoz" (weapon) {vamp, *Slow rPois Stlth+} (You found it on level 5 of the Dungeon) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. q - a +2 long sword of electrocution r - a +2 triple sword of protection w - a +0 flail of protection Missiles b - a curare-tipped dart k - 3 datura-tipped darts l - 8 boomerangs x - 5 javelins A - 2 throwing nets Armour c - a +1 cloak (worn) f - a +1 pair of boots (worn) h - a +1 ring mail of fire resistance m - an orb of stardust (worn) p - a +3 leather armour (worn) s - +0 steam dragon scales Magical Staves o - a staff of cold Jewellery e - a ring of see invisible (worn) j - a +6 ring of dexterity (worn) t - a ring of willpower u - an amulet of the acrobat v - the amulet "Wironohol" (worn) {Wildshape Str+5} (You found it on level 8 of the Dungeon) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+5: It affects your strength (+5). Talismans g - the quill talisman of Tauthew {+Inv rElec rF-} (You found it on level 2 of the Dungeon) [quill talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. y - a scarab talisman z - a medusa talisman B - an inkwell talisman Wands p - a wand of polymorph (4) c - a wand of iceblast (4) e - a wand of paralysis (4) Scrolls A - a scroll of acquirement b - 5 scrolls of blinking V - a scroll of vulnerability g - 4 scrolls of fog t - 3 scrolls of teleportation a - a scroll of enchant armour p - 2 scrolls of poison i - 2 scrolls of identify w - a scroll of enchant weapon I - a scroll of immolation Potions m - a potion of might c - 4 potions of curing h - a potion of haste w - 5 potions of heal wounds e - 2 potions of enlightenment k - a potion of moonshine L - a potion of lignification M - a potion of mutation Skills: + Level 6.3 Fighting + Level 3.3 Long Blades * Level 8.2 Armour + Level 6.1 Dodging - Level 4.0 Stealth + Level 6.1 Spellcasting + Level 2.1 Conjurations + Level 5.6 Summonings + Level 2.0 Necromancy - Level 7.3 Ice Magic - Level 5.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 60% 1d10 2% 3 c - Ozocubu's Armour Ice 30% N/A 2% 3 d - Summon Ice Beast Ice/Summ 27% N/A 3% 3 e - Magic Dart Conj 48% 1d5 6% 1 f - Hailstorm Conj/Ice 21% 3d7 6% 3 g - Eringya's Surprising Summ 24% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 12% N/A 10% 2 Apportation Tloc 10% N/A 16% 1 Kinetic Grapnel Frge 20% 1d4 16% 1 Vampiric Draining Necr 12% 2d6 21% 3 Lesser Beckoning Tloc 10% N/A 22% 2 Martyr's Knell Necr/Summ 18% N/A 30% 4 Summon Seismosaurus Egg Summ/Erth 14% N/A 43% 4 Cigotuvi's Putrefaction Necr/Air 8% N/A 69% 4 Forge Lightning Spire Air/Frge 5% 3d4 83% 4 Summon Mana Viper Hex/Summ 14% N/A 78% 5 Dispersal Tloc 2% N/A 100% 6 Sphinx Sisters Hex/Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (0/5) D:10 Orc (0/2) D:10 Bailey (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) A meltable shield of frost defends you. (SH +4) Spells you cast may paralyse adjacent enemies. Your touch may inflict minor irresistible damage on your foes. You draw destruction from the endless fires of Gehenna. Message History The cyclops is moderately wounded. Malevolent energies surge around you. The wall freezes the cyclops! The cyclops barely misses you. Your ice beast closely misses the orc warrior. You block the orc warrior's attack. You hit the cyclops. The cyclops is severely wounded. Your ice beast closely misses the orc warrior. The orc warrior hits you from afar with a +0 halberd. You feel yourself slow down. The wall freezes the cyclops but does no damage. You block the cyclops's attack. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a cyclops, quivering large rocks (severely wounded, 100% to hit) You freeze the cyclops. The cyclops is severely wounded. Malevolent energies surge around you. Your ice beast barely misses the orc warrior. The orc warrior hits you but does no damage. The wall freezes the cyclops! The cyclops hits you! You hit the cyclops but do no damage. The cyclops is almost dead. The frozen ramparts melt away. Your ice beast hits the orc warrior but does no damage. The orc warrior closely misses your ice beast. The orc warrior misses you. Your ice beast hits the orc warrior but does no damage. The cyclops hits you! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (mildly dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. You hit the cyclops but do no damage. The cyclops is almost dead. Your ice beast barely misses the orc warrior. The orc warrior misses you. The cyclops hits you!! You die... #......<..##.......###..### ...#.......###..........##. #.........##..........)## #..........####.[.......)## ............####........<.. .......##....##).......##.. ###.... #......#...#..###. ##..# #..##.##...#### #. #@.....##..# ##. #...C.Y...###### #.. #....