crok Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 37, D:1) a +0 pair of gloves (29, 9, D:1) a +0 dagger 2 stones a kobold skeleton (30, 9, D:1) a +0 club (30, 10, D:1) a ball python skeleton (30, 36, D:1) a frilled lizard corpse (skeletalised by now) (34, 8, D:1) a +0 hand axe (36, 30, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (40, 10, D:1) a bat skeleton (41, 24, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sollodgh's Antique Armour Shoppe a +0 cloak (81 gold) a +2 scale mail of fire resistance (378 gold) a +0 leather armour (36 gold) a +0 robe (16 gold) the +1 robe "Neemox Ish" {rF+++ rC- Str-5 SInv} (622 gold) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (72 gold) a +1 cloak of willpower (297 gold) a +1 ring mail of positive energy (234 gold) [Shop] Eroorpha's Book Shop a parchment of Forge Lightning Spire (182 gold) a parchment of Forge Phalanx Beetle (350 gold) a parchment of Launch Clockwork Bee (123 gold) a parchment of Rending Blade (182 gold) a parchment of Martyr's Knell (182 gold) a parchment of Dispel Undead (182 gold) a parchment of Scorch (81 gold) (0, 0, D:2) a +0 club (8, 36, D:2) a rat corpse (skeletalised by now) (20, 4, D:2) a +0 club (20, 29, D:2) an elf skeleton (22, 25, D:2) a human skeleton (23, 13, D:2) a +0 club a +0 sling a goblin skeleton (24, 31, D:2) a merfolk skeleton (26, 27, D:2) a merfolk skeleton (31, 30, D:2) a +0 club a bat skeleton a goblin skeleton (39, 2, D:2) a +0 dagger (41, 34, D:2) a +0 short sword 5 stones (42, 33, D:2) a ball python corpse (skeletalised by now) (42, 35, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (2, 48, D:3) a frilled lizard skeleton (17, 18, D:3) a +0 chain mail (17, 44, D:3) a hobgoblin skeleton (19, 8, D:3) an adder skeleton (28, 14, D:3) a +0 robe (29, 10, D:3) an orb of mesmerism (31, -4, D:3) a +0 club a +0 short sword an orc skeleton (34, -2, D:3) a +0 leather armour a +0 dagger a +0 robe an orc skeleton (34, 47, D:3) a +0 hand axe (37, 33, D:3) a +0 club (47, -1, D:3) an orb of energy (49, 10, D:3) a frilled lizard corpse (skeletalised by now) (50, 9, D:3) a +1 mace (53, 40, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a potion of curing (2, 1, D:4) 17 gold pieces (7, 2, D:4) a +0 dagger (16, -2, D:4) a dart slug corpse