crok Level 1 of the Dungeon (15, -6, D:1) a bat corpse (skeletalised by now) (22, -16, D:1) a ball python corpse (skeletalised by now) (28, 3, D:1) a +0 short sword 2 stones a kobold skeleton (38, 4, D:1) a hobgoblin corpse (skeletalised by now) (54, -14, D:1) a bat corpse (skeletalised by now) (54, -6, D:1) an orb of mesmerism (54, -5, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 dagger {Manveen} (5, 5, D:3) a +0 dagger a +0 buckler (22, 8, D:3) a +0 scythe a +0 robe (25, 20, D:3) a +0 sling (28, 33, D:3) a +0 hand axe a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 33, D:3) a +0 mace (31, 18, D:3) a bat corpse (skeletalised by now) (32, -9, D:3) a rat corpse (skeletalised by now) (33, 14, D:3) a bat corpse (skeletalised by now) (33, 23, D:3) a +0 short sword of venom a stone a kobold corpse (skeletalised by now) (38, -18, D:3) a +0 hand axe (38, 33, D:3) a +0 barding (43, 19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, -5, D:3) a +0 short sword 2 stones (44, -4, D:3) an adder corpse (skeletalised by now) (51, 3, D:3) an iguana corpse (skeletalised by now) (56, -3, D:3) a +0 short sword a +0 club a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (16, 15, D:4) a +0 club (29, -12, D:4) a ball python corpse (skeletalised by now) (30, -14, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (24, -19, D:5) a +0 club an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Sineatz's General Store (Shop contents are unknown) [Shop] Zuivvits's Weapon Boutique 4 poisoned darts (38 gold) the +9 battleaxe of Kismet {heavy, rF+ Int+3 Dex+2} (1400 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 whip (40 gold) a +0 battleaxe (160 gold) a +0 rapier of venom (137 gold) 2 poisoned darts (19 gold) [Shop] Xepp's General Store (Shop contents are unknown) [Shop] Duesorra's Distillery a potion of heal wounds (104 gold) a potion of curing (39 gold) a potion of moonshine (13 gold) a potion of enlightenment (65 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of heal wounds (104 gold) a potion of lignification (39 gold) (0, 0, D:6) an adder corpse (skeletalised by now) (0, 6, D:6) 3 flux baubles (7, 0, D:6) a +0 spear (8, 0, D:6) a +0 club a gnoll skeleton (10, -1, D:6) a +0 mace (11, -1, D:6) a +0 whip a +0 leather armour (12, -1, D:6) a +0 whip (20, -17, D:6) a bullfrog corpse (skeletalised by now) (25, -18, D:6) a ring of protection from fire (30, -19, D:6) a hive talisman Level 7 of the Dungeon (0, 0, D:7) a +0 robe (34, 20, D:7) a +0 dagger (37, -1, D:7) a +0 orcbow a ring of positive energy (54, -18, D:7) a +0 hand axe a +0 dagger a +0 hand axe (54, -17, D:7) a +0 robe a +0 falchion (55, -18, D:7) a +0 hand axe a +0 leather armour (55, -17, D:7) a +0 leather armour an orc corpse (skeletalised by now) Level 8 of the Dungeon (5, -8, D:8) a +0 leather armour a +0 flail a +0 mace {Centenhua} (31, 33, D:8) a +0 rapier (32, 34, D:8) a +0 hand axe a +0 flail (36, 26, D:8) a +0 club Level 9 of the Dungeon [Shop] Koet's Vocational Training a manual of Invocations (1360 gold) a manual of Evocations (1360 gold) (19, -21, D:9) a ring of magical power (30, -12, D:9) a +0 war axe (39, -12, D:9) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 dagger a +0 robe a +2 dagger of draining a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, -1, D:9) a +0 club a +0 leather armour (44, -2, D:9) a +0 dagger a +0 robe a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (44, -1, D:9) a +0 short sword (46, -2, D:9) a +0 hand axe a +0 club an orc corpse (skeletalised by now) (46, -1, D:9) a +0 mace (46, 0, D:9) an orc corpse (skeletalised by now) (47, -3, D:9) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (47, 0, D:9) a +0 giant club a +0 giant club (47, 1, D:9) a +0 dagger a +0 leather armour (48, -45, D:9) a howler monkey corpse (skeletalised by now) (48, -12, D:9) a +0 robe (48, -2, D:9) a +0 mace an orc corpse (skeletalised by now) (50, -43, D:9) a +0 short sword (50, 0, D:9) a +1 hand axe of flaming a +0 chain mail Level 10 of the Dungeon [Shop] Okagant's Weapon Shoppe a +4 orcbow (390 gold) a +0 falchion of electrocution (142 gold) 3 poisoned darts (27 gold) 4 atropa-tipped darts (54 gold) 2 boomerangs (60 gold) a +0 dagger (30 gold) 5 atropa-tipped darts (67 gold) [Shop] Isoohiel's Armour Shoppe a +0 plate armour (306 gold) a +0 robe (15 gold) an orb of guile (442 gold) a +0 scale mail (68 gold) a +2 scale mail of fire resistance (357 gold) a +2 scale mail of cold resistance (357 gold) a +2 leather armour of cold resistance (323 gold) a +0 helmet (76 gold) the +0 leather armour of the Stone Wall {rElec rPois} (343 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. the +0 chain mail "Pagreniss" {rCorr Slay+3} (530 gold) rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +4 ring mail of cold resistance (527 gold) (36, 4, D:10) a +2 spear of flaming {Inés} a +3 war axe of flaming Level 11 of the Dungeon (0, 0, D:11) a yak corpse (skeletalised by now) (1, 0, D:11) a yak corpse (skeletalised by now) (2, -2, D:11) a yak corpse (skeletalised by now) (13, -28, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (25, -12, D:11) 2 large rocks Level 12 of the Dungeon (25, 22, D:12) 4 large rocks (32, -12, D:12) a +0 flail a +0 robe (36, -11, D:12) a manticore corpse (skeletalised by now) (44, 5, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 broad axe (33, 9, D:13) a centaur skeleton (49, 12, D:13) a +0 flail (50, 29, D:13) a +0 orcbow (50, 31, D:13) a +0 shortbow a centaur skeleton (50, 32, D:13) a +0 shortbow (50, 33, D:13) a +0 shortbow a centaur skeleton (51, 4, D:13) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (51, 12, D:13) a +0 robe a +0 dagger an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) (52, 10, D:13) 6 large rocks (52, 12, D:13) a +0 flail (53, 6, D:13) a +0 robe a +0 flail an ugly thing corpse (skeletalised by now) (53, 10, D:13) 5 large rocks a cyclops corpse (skeletalised by now) (54, 8, D:13) a +2 scimitar of flaming (55, 8, D:13) 3 large rocks a cyclops corpse (skeletalised by now) (59, 32, D:13) a +0 short sword (61, 41, D:13) a +4 scimitar of flaming Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (4, -25, D:14) a +0 war axe a +0 plate armour (9, -26, D:14) +0 acid dragon scales a +1 ring mail a +0 plate armour (16, 3, D:14) a +0 shortbow a centaur skeleton (19, -31, D:14) a +0 long sword (51, -8, D:14) a hydra corpse (skeletalised by now) (51, 7, D:14) a parchment of Rending Blade Level 1 of the Orcish Mines (27, 12, Orc:1) a staff of alchemy (28, 12, Orc:1) a ring of magical power (31, -38, Orc:1) a +0 club a +0 leather armour a +0 falchion a +0 war axe a +0 robe a +0 dagger a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club an orc skeleton an orc skeleton an ogre skeleton an orc skeleton an ogre skeleton an ogre skeleton an ogre skeleton (31, -27, Orc:1) 4 large rocks a cyclops corpse (skeletalised by now) (31, -19, Orc:1) 3 large rocks a cyclops corpse (skeletalised by now) (31, -18, Orc:1) 5 large rocks (31, 1, Orc:1) the +5 lajatang "Rummage" {heavy, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (31, 2, Orc:1) a +2 great sword of electrocution (31, 3, Orc:1) a +1 heavy war axe (31, 5, Orc:1) 3 large rocks a cyclops corpse (skeletalised by now) (31, 12, Orc:1) a +0 falchion (32, -40, Orc:1) a +0 flail an orc skeleton (32, -39, Orc:1) a +0 plate armour a +0 flail (32, -18, Orc:1) 3 large rocks (32, -1, Orc:1) a +0 partisan of venom (32, 0, Orc:1) a +1 sling of flaming (32, 1, Orc:1) a +1 hand axe of electrocution (32, 2, Orc:1) a +0 scimitar of freezing (32, 3, Orc:1) a +0 great mace a +0 dire flail an ettin corpse (skeletalised by now) (32, 5, Orc:1) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (33, -10, Orc:1) a warg corpse (skeletalised by now) (33, 5, Orc:1) 4 large rocks (33, 6, Orc:1) 2 large rocks a cyclops corpse (skeletalised by now) (34, -6, Orc:1) 3 large rocks a cyclops corpse (skeletalised by now) (35, -23, Orc:1) a wolf skeleton (35, -21, Orc:1) a +0 dire flail a +0 dire flail (35, -7, Orc:1) a +2 heavy flail a +0 war axe a +2 war axe {Shu} a +3 spear (35, -6, Orc:1) 3 large rocks (35, -5, Orc:1) 4 large rocks a cyclops corpse (skeletalised by now) (36, -39, Orc:1) a +0 whip (36, -37, Orc:1) a +0 spear of distortion Level 2 of the Orcish Mines [Shop] Vynibeh's Antique Weapon Emporium the +4 battleaxe of the Little People {freeze, ^Drain Int+4 Dex+7 SInv} (1800 gold) ^Drain: It drains your maximum health when unequipped. Int+4: It affects your intelligence (+4). Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. It cannot be enchanted further. the +7 flail "Adadwuisau" {concuss, rElec rC+ rN+ Dex-2} (1606 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +1 whip of Lyrphunt {freeze, *Noise Dex+7 Stlth-} (710 gold) *Noise: It may make a loud noise when swung. Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 halberd (108 gold) the +3 orcbow "Amuat" {drain, *Corrode rF- rC+++ rN+++} (1960 gold) *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. a +1 dagger of distortion (324 gold) a +0 hand axe (81 gold) a +4 antimagic orcbow (918 gold) the +5 war axe of the Establishment {freeze, Fly rPois SInv} (1317 gold) Fly: It grants you flight. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Liekhyru's Jewellery Shoppe a ring of positive energy (320 gold) a +4 ring of slaying (576 gold) a +4 ring of slaying (576 gold) a +4 ring of slaying (576 gold) a ring of poison resistance (unknown) (320 gold) a +4 ring of protection (unknown) (576 gold) a ring of resist corrosion (unknown) (320 gold) a ring of poison resistance (unknown) (320 gold) [Shop] Yjevvienn's Antique Weapon Shoppe a +0 sling (48 gold) a +0 spear (96 gold) a +0 sling (48 gold) a +1 shortbow of flaming (396 gold) a +0 club (16 gold) a +2 mace of protection (499 gold) a +0 great sword (320 gold) a +0 quarterstaff (160 gold) [Shop] Une Qiaf's Distillery 2 potions of mutation (192 gold) a potion of mutation (96 gold) a potion of lignification (36 gold) a potion of moonshine (12 gold) (2, 10, Orc:2) a +0 giant club (4, -35, Orc:2) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (5, -34, Orc:2) a +0 bardiche a +0 plate armour (5, -3, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) (7, -34, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) (8, -42, Orc:2) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (8, -34, Orc:2) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (10, -37, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, -22, Orc:2) a +2 flail of concussion a +0 leather armour a +0 short sword of venom a +0 short sword a +0 ring mail a +0 club a +0 chain mail a +0 war axe a +0 falchion an orc skeleton an orc skeleton an orc skeleton (18, 6, Orc:2) a +0 war axe (24, 2, Orc:2) a +0 scimitar a +0 robe (25, 1, Orc:2) a +0 dagger (38, -2, Orc:2) a warg corpse (skeletalised by now) (40, 17, Orc:2) a +0 dagger (41, 0, Orc:2) a +0 halberd a +0 chain mail (41, 14, Orc:2) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (41, 15, Orc:2) a +0 dagger a +0 dagger a +0 flail a +1 dagger of draining a +0 ring mail a +0 whip a +0 dagger a +2 robe of willpower an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 16, Orc:2) a +0 dagger a +0 robe of cold resistance an orc corpse (skeletalised by now) (41, 19, Orc:2) a staff of necromancy (42, -1, Orc:2) a +0 flail (49, 1, Orc:2) a +0 partisan a +0 chain mail (50, 1, Orc:2) a +0 mace a +0 chain mail (50, 2, Orc:2) a +0 dagger an orc corpse (skeletalised by now) (51, -24, Orc:2) a +0 flail a +0 robe a +0 mace a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 1, Orc:2) a +3 falchion a +0 leather armour an orc corpse (skeletalised by now) (51, 2, Orc:2) a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, -25, Orc:2) a +0 club (52, -23, Orc:2) a +0 club a +2 heavy hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 2, Orc:2) a +0 trident a +0 robe an orc corpse (skeletalised by now) (53, -25, Orc:2) a +0 dagger Level 1 of the Elven Halls (6, 0, Elf:1) a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (7, 0, Elf:1) a +0 dagger a +0 ring mail (12, -1, Elf:1) a parchment of Dimensional Bullseye (20, 19, Elf:1) a +0 ring mail (21, -19, Elf:1) a +0 long sword a +0 robe an elf corpse (41, 24, Elf:1) a +0 rapier (still there?) a +4 orcbow of flaming (still there?) a +0 leather armour (still there?) a +4 ring of slaying (still there?) (42, 19, Elf:1) a +4 ring of protection (44, -7, Elf:1) a +0 robe (48, -16, Elf:1) the +6 double sword of the Queen {heavy, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 double sword (still there?) (49, -12, Elf:1) a potion of lignification (49, 4, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (50, -13, Elf:1) a +0 short sword (50, -12, Elf:1) a scroll of identify (57, -11, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (66, -2, Elf:1) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a komodo dragon corpse (skeletalised by now) (0, 13, Lair:1) a +0 ring mail (1, 11, Lair:1) a bullfrog corpse (skeletalised by now) (54, -10, Lair:1) a rime drake corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a komodo dragon corpse (skeletalised by now) (29, -35, Lair:2) a staff of fire (66, 5, Lair:2) a +0 robe (66, 6, Lair:2) a +0 trident (67, 2, Lair:2) a rime drake corpse (skeletalised by now) Level 3 of the Lair of Beasts (2, -3, Lair:3) a wyvern corpse (skeletalised by now) (2, -1, Lair:3) a water moccasin corpse (skeletalised by now) (3, -3, Lair:3) a water moccasin corpse (skeletalised by now) (25, 21, Lair:3) a cane toad corpse (skeletalised by now) (26, 21, Lair:3) a komodo dragon corpse (skeletalised by now) (28, -2, Lair:3) a komodo dragon corpse (skeletalised by now) (28, 32, Lair:3) a basilisk corpse (skeletalised by now) (37, 28, Lair:3) the ring of Gitiddocw {^Contam rElec rC+ Dex+2} [ring of protection from cold] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (39, 6, Lair:3) an elephant skeleton a cane toad skeleton (44, 7, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (15, -8, Lair:4) a polar bear corpse (skeletalised by now) (17, 10, Lair:4) a bullfrog corpse (skeletalised by now) (26, 19, Lair:4) a +0 glaive (28, 42, Lair:4) a +0 short sword (33, -15, Lair:4) a dream sheep corpse (skeletalised by now) (33, -7, Lair:4) a ring of flight (40, -15, Lair:4) a +0 robe (48, -11, Lair:4) a komodo dragon corpse (skeletalised by now) (54, -9, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (19, -30, Lair:5) a +0 plate armour (24, 17, Lair:5) a wyvern skeleton (25, 15, Lair:5) a hydra skeleton (26, 6, Lair:5) a blink frog corpse (skeletalised by now) (26, 13, Lair:5) a cane toad skeleton (32, -2, Lair:5) a wyvern corpse (skeletalised by now) (34, 0, Lair:5) a wyvern corpse (skeletalised by now) (35, 0, Lair:5) a black mamba corpse (skeletalised by now) (35, 2, Lair:5) a black mamba corpse (skeletalised by now) (37, 7, Lair:5) a +0 hat (38, -2, Lair:5) a water moccasin corpse (skeletalised by now) (44, 1, Lair:5) a +0 scale mail (44, 2, Lair:5) a +0 orcbow of flaming (44, 9, Lair:5) a black mamba skeleton (44, 14, Lair:5) a +0 leather armour (45, -1, Lair:5) a +0 flail Level 1 of the Shoals [Shop] Surphuh's Antique Armour Shoppe the +4 barding of Okawaru's Esteem {Rampage rN++ Will- SInv} (2117 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +3 ring mail of willpower (910 gold) a +0 plate armour (630 gold) a +0 pair of boots of flying (402 gold) the +8 crystal plate armour of Elyvilon's Anger {rF+ rC+ Str-5 Slay+4} (4144 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +0 chain mail (210 gold) the +3 scale mail of Liberalism {rN+ Will+ Int+3} (1473 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +6 chain mail of Limited Liability {rPois rF+ Stlth+} (1995 gold) rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 plate armour (630 gold) (25, 6, Shoals:1) the +2 robe "Umidoidi" {Fly rN++ rCorr} Fly: It grants you flight. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (47, 8, Shoals:1) a +0 trident a +0 robe Level 2 of the Shoals (14, 24, Shoals:2) a snapping turtle corpse (skeletalised by now) (32, -13, Shoals:2) a water nymph corpse (skeletalised by now) (42, 12, Shoals:2) a +0 spear a merfolk corpse (skeletalised by now) Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear (5, -10, Shoals:3) a manticore corpse (skeletalised by now) (6, -2, Shoals:3) a manticore corpse (skeletalised by now) (50, -37, Shoals:3) a +0 orcbow a centaur corpse (skeletalised by now) (58, -37, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) Level 4 of the Shoals [Shop] Ucium's Antique Weapon Emporium a +0 battleaxe (360 gold) a +0 mace (108 gold) a +1 heavy bardiche (1224 gold) a +0 rapier (198 gold) a +0 war axe (126 gold) a +0 shortbow (108 gold) [Shop] Juminwogh's Book Boutique a parchment of Brom's Barrelling Boulder (234 gold) a parchment of Gloom (158 gold) a parchment of Iskenderun's Mystic Blast (234 gold) a parchment of Alistair's Intoxication (331 gold) a parchment of Manifold Assault (590 gold) a parchment of Death Channel (450 gold) a parchment of Haunt (590 gold) a parchment of Fireball (331 gold) a parchment of Nazja's Percussive Tempering (331 gold) a parchment of Ozocubu's Refrigeration (590 gold) a parchment of Summon Hydra (590 gold) (0, 0, Shoals:4) a harpy corpse (skeletalised by now) (0, 9, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (0, 10, Shoals:4) a water nymph corpse (skeletalised by now) (1, 0, Shoals:4) a harpy corpse (skeletalised by now) (1, 1, Shoals:4) a harpy corpse (skeletalised by now) a harpy corpse (skeletalised by now) (1, 8, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (1, 9, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (1, 10, Shoals:4) a +0 heavy spear a +0 leather armour a merfolk corpse (skeletalised by now) (2, 1, Shoals:4) a manticore corpse (skeletalised by now) (5, 31, Shoals:4) a sea snake corpse (skeletalised by now) (10, -9, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (11, -10, Shoals:4) a manticore corpse (skeletalised by now) (11, -9, Shoals:4) a wind drake corpse (skeletalised by now) (12, -7, Shoals:4) 4 potions of moonshine a parchment of Freeze (12, 29, Shoals:4) a +0 trident (20, 13, Shoals:4) a +0 trident a +0 robe (21, 13, Shoals:4) a +0 spear a merfolk corpse (skeletalised by now) (34, 1, Shoals:4) the ring "Yhethra" {rC+ EV+5} [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). (36, 2, Shoals:4) a +0 trident (47, 32, Shoals:4) a +0 trident (47, 34, Shoals:4) a +0 cloak a sphinx marauder corpse (skeletalised by now) (50, 16, Shoals:4) a +0 trident a wind drake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (50, 17, Shoals:4) a harpy corpse (skeletalised by now) (51, 17, Shoals:4) a +0 spear a +0 spear a +0 leather armour (56, 1, Shoals:4) a +5 trident of freezing Level 1 of the Snake Pit [Shop] Net Arig's Magic Scroll Emporium a scroll of fog (unknown) (93 gold) a scroll of enchant armour (175 gold) a scroll of poison (93 gold) a scroll of summoning (221 gold) [Shop] Xaahaze's General Store a lightning rod (4/4) (1000 gold) a lightning rod (4/4) (1000 gold) a fortress talisman (375 gold) a +0 chain mail (150 gold) a lightning rod (4/4) (1000 gold) a parchment of Splinterfrost Shell (820 gold) [Shop] Nasik's Armour Emporium a +0 chain mail (126 gold) a +0 leather armour (42 gold) a +0 robe (18 gold) the +1 leather armour "Ycejis" {rF+ Regen+ Str+2} (529 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 chain mail (126 gold) a +3 leather armour of fire resistance (504 gold) a +0 robe (18 gold) (0, 0, Snake:1) a +0 flail a +0 robe a naga corpse (skeletalised by now) Level 2 of the Snake Pit (0, 0, Snake:2) a +0 battleaxe a naga corpse (skeletalised by now) (2, 3, Snake:2) a +0 mace (19, 25, Snake:2) a +0 scale mail (21, 14, Snake:2) the serpent talisman of the Nine Artists {Will+ Str+2 Dex+2 Slay+2} [serpent talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (27, 15, Snake:2) a +0 trident a salamander corpse (skeletalised by now) (27, 17, Snake:2) a +0 partisan (28, 16, Snake:2) a +0 quarterstaff a +0 robe a salamander corpse (skeletalised by now) (28, 17, Snake:2) a +0 halberd (46, -4, Snake:2) a +0 whip a +0 robe a naga skeleton (52, -12, Snake:2) a +0 dire flail a naga corpse (skeletalised by now) (53, -11, Snake:2) a +0 hand axe a +0 robe a +0 halberd a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) (58, -7, Snake:2) a +0 arbalest a +0 halberd a naga corpse (skeletalised by now) (59, -11, Snake:2) an anaconda corpse (skeletalised by now) Level 3 of the Snake Pit (0, 0, Snake:3) a ring of wizardry (1, -4, Snake:3) an amulet of guardian spirit (2, -1, Snake:3) a black mamba skeleton (2, 0, Snake:3) a black mamba skeleton (2, 1, Snake:3) a +0 robe (5, -2, Snake:3) a black mamba skeleton (6, 1, Snake:3) a +0 robe a +0 trident a naga skeleton (10, 12, Snake:3) a +0 trident (12, 15, Snake:3) a +0 halberd a +0 robe (21, 20, Snake:3) a +0 glaive (22, 19, Snake:3) a +0 spear a +0 robe a naga corpse (skeletalised by now) (22, 20, Snake:3) a +0 glaive a naga corpse (skeletalised by now) (23, 19, Snake:3) a +0 long sword a +0 robe (30, 21, Snake:3) a +0 battleaxe (34, 24, Snake:3) a +0 ring mail (50, -31, Snake:3) a black mamba skeleton Level 4 of the Snake Pit (11, 2, Snake:4) a +0 lajatang (15, 7, Snake:4) a +0 dire flail a naga corpse (skeletalised by now) (16, 10, Snake:4) a scroll of noise (17, -25, Snake:4) a +0 flail a +0 robe a naga corpse (skeletalised by now) (19, 10, Snake:4) a black mamba corpse (skeletalised by now) (34, -15, Snake:4) a +0 club (37, 6, Snake:4) a +0 spear a naga corpse (skeletalised by now) (38, -7, Snake:4) a +0 dire flail a salamander skeleton a black mamba skeleton a naga skeleton (39, -7, Snake:4) a +0 trident a +0 robe a +0 long sword a +0 robe a +0 battleaxe a +0 shortbow a +0 dire flail a +0 mace a +2 tower shield of reflection a +0 spear a +0 robe a salamander skeleton a naga skeleton a naga skeleton a naga skeleton (40, -7, Snake:4) a +0 flail of protection a +0 long sword a +0 club a +0 shortbow a +0 mace a naga skeleton a naga skeleton a naga skeleton (40, -6, Snake:4) a +0 shortbow a +0 scimitar a +0 robe (40, -5, Snake:4) a +0 mace a naga skeleton (40, -3, Snake:4) a +0 flail a naga skeleton (40, 0, Snake:4) a black mamba skeleton (41, -2, Snake:4) a +0 hand axe a +0 robe a +0 halberd (41, -1, Snake:4) a black mamba skeleton (41, 0, Snake:4) a +0 mace a +0 robe (42, -1, Snake:4) a +0 dagger a +0 robe a +0 dire flail a +0 robe a salamander skeleton a black mamba skeleton (44, 4, Snake:4) a +0 plate armour (44, 14, Snake:4) a +0 shortbow a +0 glaive a +0 robe (44, 15, Snake:4) a +0 arbalest a +0 mace (45, 15, Snake:4) a +0 shortbow a +0 mace a naga corpse (skeletalised by now) (46, 16, Snake:4) a +0 mace Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, -9, Slime:5) the amulet of Jeskaguf {Dissipate Str+6} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Str+6: It affects your strength (+6). the ring "Kyfum" {rPois rN+ Will- Str+4} [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+4: It affects your strength (+4). the +0 robe of Purpose {rF+ rCorr Int+6} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further.