Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 18202070485467278087 200 crowley the Conjurer (level 5, -1/26 HPs) Began as a Vine Stalker Conjurer on Jan 29, 2026. Slain by a water moccasin (4 damage) ... on level 5 of the Dungeon. The game lasted 00:08:02 (883 turns). crowley the Conjurer (Vine Stalker Conjurer) Turns: 883, Time: 00:08:03 Health: -1/26 AC: 5 Str: 9 XL: 5 Next: 79% Magic: 0/12 EV: 9 Int: 20 God: Gold: 64 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) g - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of faith Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: guardian spirit, faith @: lethally poisoned (-1 -> -1), studying Maces & Flails A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 whip b - a +0 sling g - a +0 flail (weapon) Armour c - a +0 robe d - a +0 ring mail (worn) f - a +0 kite shield Jewellery e - an amulet of faith (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of summoning {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 2 potions of ambrosia {unknown} f - 2 potions of haste {unknown} j - a potion of mutation {unknown} Skills: - Level 2.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 4% 1 b - Searing Ray Conj 48% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 8% N/A 47% 2 Fulminant Prism Conj/Alch 7% 3d7 77% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 77% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 98% 4 Bombard Conj/Erth 7% 9d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Gozag Qazlal Xom Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is heavily wounded. You stop channelling your searing ray. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. You bite the water moccasin, but do no damage. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin barely misses you. You closely miss the water moccasin. You bite the water moccasin, but do no damage. The water moccasin is moderately wounded. The water moccasin bites you! The water moccasin bites you but does no damage. You barely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. You die... #...#########.#.##.#..... ..... #.#.@S.# ...S #... #.###### . #... #. #. You could see a water moccasin. Vanquished Creatures A scorpion (D:5) A clockroach (D:4) 4 gnolls (D:5) 3 adders 4 ufetubi (D:4) 3 dart slugs 3 hobgoblins 4 jackals (D:3) 3 quokkas A ball python (D:1) 2 bats 2 endoplasms 3 goblins 3 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crowley the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 91 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 94 | D:1 | Learned a level 2 spell: Searing Ray 146 | D:2 | Reached skill level 1 in Fighting 182 | D:2 | Found a faded altar of an unknown god. 219 | D:2 | Reached XP level 3. HP: 18/18 MP: 1/7 431 | D:4 | Found a shimmering altar of Xom. 445 | D:5 | Entered Level 5 of the Dungeon 501 | D:4 | Found a stormy altar of Qazlal. 501 | D:4 | Found an opulent altar of Gozag. 525 | D:4 | Found a broken altar of Ashenzari. 670 | D:4 | Reached skill level 5 in Conjurations 670 | D:4 | Reached XP level 4. HP: 23/23 MP: 1/8 740 | D:5 | Reached XP level 5. HP: 26/26 MP: 3/11 811 | D:4 | Found a white marble altar of Elyvilon. 868 | D:5 | Encountered a water moccasin 883 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum D:3: minmay_octagon_keep, layout_loops_corners D:4: minmay_goblin_kobold_castle, layout_loops_ring, nicolae_ashenzari_skybound, mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_alcove_2, gammafunk_temple_overflow_wave, serial_library_hellmonk_hallway_a, st_stairs_7, grunt_decor_mini_mirrors, kennysheep_nondescript D:5: layout_basic, mainiacjoe_overflow_catwalk, nicolae_overflow_rhomboverflow, minmay_temple_entry_statues_pillars, nicolae_shop_self_help Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 | 2.0 Stealth | 3 | 3.0 Conjurations | 5 | 5.2 Spellcasting | 3 4 | 4.0 Dodging | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 38 | 12 || 50 Melee: Short sword | 29 | || 29 Bite | 7 | 4 || 11 Whip | 9 | 1 || 10 Flail | | 11 || 11 Fire: Sling | 23 | || 23 Cast: Magic Dart | 12 | || 12 Searing Ray | 10 | 7 || 17 Armour: Robe | 17 | || 17 Ring mail | 32 | 21 || 53 Dodge: Dodged | 42 | 7 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 905 | 809 | 96 | 0 | 0 | 5 | 181.0 | Dungeon | 905 | 809 | 96 | 0 | 0 | 5 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 312 daAuts D:2: 201 daAuts D:3: 180 daAuts D:5: 122 daAuts D:1: 88 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+