Dungeon Crawl Stone Soup version 0.35-a0-25-gf2d9c54bfe (webtiles) character file. Game seed: 8239039924565688165 11 crowley the Conjurer (level 2, -2/14 HPs) Began as a Vine Stalker Conjurer on Jan 29, 2026. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (92 turns). crowley the Conjurer (Vine Stalker Conjurer) Turns: 92, Time: 00:01:00 Health: -2/14 AC: 2 Str: 9 XL: 2 Next: 25% Magic: 0/6 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +2 whip (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons b - a +2 vampiric whip (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.2 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.1 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You continue memorising. You continue memorising. You finish memorising. Spell assigned to 'b'. Things that are here: a +0 dagger; 5 stones; a kobold corpse You now have 21 gold pieces (gained 10). You encounter a ball python and 2 gnolls. The gnoll shouts! You encounter a gnoll. It is wielding a +0 club. You encounter a gnoll. It is wielding a +0 whip. You encounter a bat. Found five items. The ball python hisses angrily. The gnoll shouts! The gnoll shouts! There is a stone staircase leading up here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the ball python! You kill the ball python! The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the endoplasm! You kill the endoplasm! You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll hits you with a +0 halberd. There is a stone staircase leading up here. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... #.#####.......#.# #####.).#@j.jj....# )# #.........j.......# $# #....)............# . :# #.................#J# .# #.......†..........#. . #...................# #..................... #.............######## #.............# .............# #######......# #......# ######## You could see 4 gnolls. Vanquished Creatures A ribbon worm (D:2) An endoplasm (D:2) A hobgoblin (D:2) A jackal (D:2) A quokka (D:2) 2 ball pythons (D:2) A frilled lizard (D:2) A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crowley the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 59 | D:2 | Reached XP level 2. HP: 12/14 MP: 3/6 62 | D:2 | Reached skill level 1 in Fighting 67 | D:2 | Learned a level 2 spell: Searing Ray 92 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, basic_ecumenical_altar, minmay_misc_feat_diagonals, minmay_tree_intersection, glass_columns_c, minivault_26, amethyst_killhole, hangedman_feature_mirror D:2: layout_basic, minmay_circle_x, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Stealth | 3 | 3.0 Dodging | | 1.5 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Whip || 17 Bite || 4 Unarmed || 1 Cast: Magic Dart || 8 Searing Ray || 1 Armour: Robe || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 0 | 2 | 46.5 | Dungeon | 93 | 93 | 0 | 0 | 0 | 2 | 46.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 84 daAuts D:1: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+