Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13441997502545375679 5 crunchy the Vexing (level 1, 15/15 HPs) Began as a Barachi Hexslinger on Apr 26, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:19 (63 turns). crunchy the Vexing (Barachi Hexslinger) Turns: 63, Time: 00:02:20 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 80% Magic: 2/2 EV: 11 Int: 13 God: Gold: 44 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.3 Fighting + Level 2.1 Ranged Weapons + Level 2.3 Dodging + Level 1.2 Spellcasting + Level 3.3 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sublimation of Blood Necr 0% N/A 38% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Ignite Poison Fire/Alch 2% N/A 91% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History A frilled lizard is nearby! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. The frilled lizard hisses angrily. You encounter a goblin. It is wielding a +0 dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet closely misses the frilled lizard. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet barely misses the frilled lizard. The sling bullet hits the goblin! You kill the goblin! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! You now have 44 gold pieces (gained 15). You encounter a bat. A bat is nearby! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. You aren't carrying any potions. The bat closely misses you. The bat barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #.# . ..## #.###.#. ........ ........ ######. ....# ........###....... #...### ....)....@..# #...#.# .....?...b#### #.....# .......†.....# #....# #..######....##### #....# . .......#......###..# .......#.##........# ...................##.. .$......#..#............ #.#.######.#............ You could see a bat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crunchy the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 63 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, serial_curves, eino_curves_04, eino_curves_03 Action || total ---------------------------++------- Fire: Sling || 11 Dodge: Dodged || 2