Dungeon Crawl Stone Soup version 0.33-a0-1477-g5522fbaf03 (webtiles) character file.

Game seed: 1540603274415197198

0 cryemore the Changeling (level 1, 13/13 HPs)
             Began as a Merfolk Wanderer on Apr 23, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:38 (0 turns).

cryemore the Changeling (Merfolk Wanderer)             Turns: 0, Time: 00:00:39

Health: 13/13      AC:  3    Str: 10    XL:     1   Next: 0%
Magic:  2/2        EV: 10    Int: 13    God:    
Gold:   0          SH:  0    Dex: 13    Spells: 1/2 levels left

rFire   . . .        a - +0 dagger
rCold   . . .        (no offhand)
rNeg    . . .        d - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            b - +0 pair of gloves
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.08/turn

%: no passive effects
@: no status effects
A: (nimble swimmer 2), mertail
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Hand Weapons
 a - a +0 dagger (weapon)
Armour
 b - a +0 pair of gloves (worn)
 d - a +0 robe (worn)
Potions
 c - a potion of lignification
Talismans
 e - a maw talisman


   Skills:
 + Level 1.1 Stealth
 + Level 1.0 Spellcasting
 + Level 4.0 Forgecraft
 + Level 5.3 Shapeshifting


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Kinetic Grapnel       Frge           44%        1d5       5%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Launch Clockwork Bee     Frge           11%        N/A       16%         3


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

(You are very nimble when in or above water. (Stealth+, EV+, Speed+++))
Your lower body shifts to a powerful aquatic tail in water.

Message History

Welcome, cryemore the Merfolk Wanderer.
Everyone else who sought the Orb of Zot has failed. Will you be different?
Press ? for a list of commands and other information.
Found a staircase leading out of the dungeon.
You begin with the following items: a +0 dagger, a +0 pair of gloves, a potion
of lignification, a +0 robe, a maw talisman; and the following spell memorised:
Kinetic Grapnel; and the following spells available to memorise: Launch
Clockwork Bee.
Casting: Kinetic Grapnel (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't know that spell.
Casting: Kinetic Grapnel (safe; 5% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Okay, then.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "quit".) 

    #
   ##
  ##
  ~.
  ~##
  .##
##.#
#@#
###


There were no monsters in sight!


Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | cryemore the Merfolk Wanderer began the quest for the Orb.
     0 | D:1      | cryemore set off with the following items: a +0 dagger, a
                  | +0 pair of gloves, a potion of lignification, a +0 robe, a
                  | maw talisman; and the following spell memorised: Kinetic
                  | Grapnel; and the following spells available to memorise:
                  | Launch Clockwork Bee.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 2/2
     0 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      spicycebolla_green_bress_n_ham_2, layout_basic,
          palyth_stone_intersect, lemuel_flame_loot_1

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |      0 |      0 |      0 |      0 |      0 |   1 |    0.0 |
       Dungeon |      0 |      0 |      0 |      0 |      0 |   1 |    0.0 |
               +--------+--------+--------+--------+--------+-----+--------+