cryemore Level 1 of the Dungeon (10, 26, D:1) a +0 club (11, 7, D:1) a bat corpse (skeletalised by now) (13, 1, D:1) a +0 dagger a +0 dagger a ball python skeleton (15, 34, D:1) a +0 robe (16, 22, D:1) a +0 club (19, 25, D:1) a +0 dagger (23, 35, D:1) a +0 dagger (24, 35, D:1) a quokka corpse (skeletalised by now) (28, 21, D:1) a +0 dagger (33, 19, D:1) a ball python skeleton (33, 20, D:1) a ball python skeleton (40, 19, D:1) a bat skeleton (41, 19, D:1) a bat skeleton (43, 25, D:1) a +0 club a goblin skeleton (48, 37, D:1) a +0 short sword (50, 27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (0, 6, D:2) a +0 whip (0, 26, D:2) a quill talisman (1, 7, D:2) a ball python skeleton (8, 7, D:2) a +0 whip (13, 12, D:2) a rat skeleton (13, 14, D:2) a rat skeleton (17, -2, D:2) a +0 dagger (19, 17, D:2) a +0 spear (26, 4, D:2) a +0 short sword (36, 5, D:2) a +0 whip (37, 4, D:2) a +0 club a ball python corpse (skeletalised by now) (38, 5, D:2) a rat corpse (skeletalised by now) (38, 28, D:2) a quokka corpse (39, 23, D:2) a +0 hand axe (41, -6, D:2) a quill talisman (42, -3, D:2) a +0 mace (42, 24, D:2) a +0 scale mail