Dungeon Crawl Stone Soup version 0.33-a0-1477-g5522fbaf03 (webtiles) character file. Game seed: 16021590135583951024 0 cryemore the Caller (level 1, 16/16 HPs) Began as a Demigod Wanderer on Apr 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (0 turns). cryemore the Caller (Demigod Wanderer) Turns: 0, Time: 00:00:13 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +1 quarterstaff rCold . . . [offhand occupied] rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 quarterstaff (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of fear Skills: + Level 1.0 Fighting + Level 2.6 Staves + Level 1.0 Armour + Level 1.0 Spellcasting + Level 2.6 Summonings + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, cryemore the Demigod Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +1 quarterstaff, a scroll of fear, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast. Casting: Summon Small Mammal (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .# .J# #### #### #.... ....# +⌠....###....⌠+ #......@......# #..⌠...>...⌠..# ###+#######+### You could see an endoplasm (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cryemore the Demigod Wanderer began the quest for the Orb. 0 | D:1 | cryemore set off with the following items: a +1 | quarterstaff, a scroll of fear, a +0 robe; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, basic_ecumenical_altar, minmay_door_square Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+