cryemore Level 1 of the Dungeon (1, -8, D:1) a +0 sling (1, 0, D:1) a +0 dagger a goblin corpse (9, 6, D:1) 4 stones (10, 3, D:1) a frilled lizard skeleton (10, 4, D:1) a +0 dagger (11, 3, D:1) a hobgoblin skeleton (13, -8, D:1) a +0 club a ball python corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (13, 13, D:1) an orb of energy (14, 18, D:1) a +0 leather armour (17, -6, D:1) a +0 whip (21, -11, D:1) a bat corpse (skeletalised by now) (35, -8, D:1) an inkwell talisman (37, -7, D:1) a +0 dagger (38, 4, D:1) a quokka skeleton (42, 3, D:1) a frilled lizard corpse (skeletalised by now) (42, 20, D:1) a +0 leather armour (43, 6, D:1) 8 stones (45, 22, D:1) a +0 club (46, 22, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (51, 12, D:1) a +0 whip (58, 9, D:1) a +0 dagger (58, 30, D:1) a +0 leather armour (61, 32, D:1) a +0 dagger Level 2 of the Dungeon (2, 3, D:2) a potion of mutation (10, 5, D:2) a +0 club