Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 8859767000590573293 27 csloce the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Nov 4, 2025. Slain by a phantom (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:14 (1164 turns). csloce the Conjurer (Deep Elf Conjurer) Turns: 1164, Time: 00:04:14 Health: -5/15 AC: 3 Str: 4 XL: 2 Next: 93% Magic: 6/8 EV: 11 Int: 22 God: Gold: 48 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . g - +2 short sword (protect) rCold + . . (no offhand) rNeg + . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: resistant A: magic regeneration, horns 1, low MP 1, evolution 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons g - a +2 short sword of protection (weapon) Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) Jewellery e - a ring of positive energy (worn) l - a +5 ring of evasion Scrolls c - a scroll of vulnerability h - a scroll of identify Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Dithmenos Elyvilon Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. Your magical capacity is low. (-10% MP) You have hidden genetic potential. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (moderately damaged, 100% to hit) The magic dart hits the phantom! The phantom is severely damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Magic courses through your body. The phantom hits you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. The phantom misses you. It was a potion of brilliance. You feel clever all of a sudden. The phantom closely misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel a little less clever now. Your resistance to elements expires. The phantom closely misses you. It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. You feel less energetic. A pair of horns grows on your head! The phantom closely misses you. You feel protected. The phantom closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (severely damaged, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is severely damaged. The phantom closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (heavily damaged, 100% to hit) The magic dart hits the phantom. The phantom is severely damaged. The phantom hits you! You die... #..........# #.......### ####.......... #.........#### #............# #........###.# ##+......# # #.....W# ##....@# #.....# #.......# ###.....# ####### You could see a phantom. Vanquished Creatures 3 endoplasms 2 giant cockroaches 3 hobgoblins 6 jackals (D:1) 2 ball pythons 4 frilled lizards 2 goblins 4 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | csloce the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 796 | D:2 | Learned a level 2 spell: Searing Ray 1132 | D:2 | You fall into a shaft and drop 2 floors! 1135 | D:4 | Found a basalt altar of Yredelemnul. 1136 | D:4 | Found a broken altar of Ashenzari. 1136 | D:4 | Found a shadowy altar of Dithmenos. 1137 | D:4 | Found a white marble altar of Elyvilon. 1140 | D:4 | Noticed a phantom 1161 | D:4 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1161 | D:4 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1161 | D:4 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1164 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic D:2: layout_loops_ring D:4: layout_rooms, lemuel_round_altar, chequers_temple_overflow_statue_of_worship, serial_curves, eino_curves_04, eino_curves_02, nicolae_ossuary_entry_false_entrances Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 2 Use: Potion || 6 Scroll || 2 Armour: Robe || 8 Dodge: Dodged || 9