culcha Level 1 of the Dungeon [Shop] Wiawi's General Store a potion of cancellation (unknown) (104 gold) the +3 pair of mountain boots {steadfast, rC+} (435 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a +10 plate armour of ponderousness (585 gold) a scroll of identify (unknown) (26 gold) a parchment of Searing Ray (75 gold) a quill talisman (130 gold) a scroll of amnesia (unknown) (52 gold) a +0 hand axe (39 gold) [Shop] Tylaisuk's Jewellery Shoppe a ring of flight (unknown) (227 gold) a +6 ring of strength (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) a ring of resist corrosion (unknown) (260 gold) a ring of positive energy (unknown) (260 gold) an amulet of faith (unknown) (520 gold) a ring of poison resistance (unknown) (260 gold) a +6 ring of intelligence (unknown) (468 gold) a ring of willpower (unknown) (325 gold) a ring of willpower (unknown) (325 gold) the amulet "Bicaidai" {Chemistry Fly rPois Dex+4} (672 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Fly: It grants you flight. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). [Shop] Salaphim's Weapon Emporium a +0 club (6 gold) a +0 hand axe (36 gold) 6 javelins (216 gold) a +0 dagger (24 gold) a +0 dagger of electrocution (84 gold) 3 large rocks (54 gold) a +0 flail (42 gold) a +1 spectral quarterstaff (234 gold) (0, 0, D:1) a scroll of amnesia (5, 2, D:1) a +0 whip a kobold corpse (9, 1, D:1) a parchment of Anguish (19, 7, D:1) a human corpse (20, 3, D:1) a +0 dagger (38, 13, D:1) a quokka corpse (46, 32, D:1) a bat corpse (skeletalised by now) (55, 18, D:1) a +0 leather armour (60, 28, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (11, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now)