cwm Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, -31, D:1) a rat skeleton (3, -29, D:1) a frilled lizard skeleton (5, -20, D:1) a ball python skeleton (17, -2, D:1) 2 stones (18, -3, D:1) 3 stones (18, -2, D:1) a stone (18, 1, D:1) 3 stones (19, -3, D:1) a stone (19, -2, D:1) 2 stones (19, -1, D:1) 4 stones (19, 1, D:1) 3 stones (20, -23, D:1) a bat skeleton (20, -2, D:1) 4 stones (20, 0, D:1) 4 stones (20, 1, D:1) a stone (20, 3, D:1) a stone (21, -3, D:1) a stone (21, -2, D:1) 2 stones (21, -1, D:1) 2 stones (21, 3, D:1) a stone (22, -22, D:1) a bat skeleton (22, -2, D:1) 3 stones (22, 0, D:1) a stone (22, 1, D:1) a stone (23, 0, D:1) a stone (24, -27, D:1) a +0 club (24, -10, D:1) a hobgoblin skeleton (24, -2, D:1) a stone (24, -1, D:1) a stone (24, 0, D:1) a stone (25, -32, D:1) a +0 club 4 stones a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (31, -30, D:1) a +0 dagger (35, -38, D:1) a +0 hand axe (37, -34, D:1) a ball python skeleton (37, -24, D:1) a +0 sling (41, -7, D:1) a +0 scale mail (42, -28, D:1) a +0 dagger a stone a kobold skeleton (44, -2, D:1) a +0 dagger a goblin skeleton (45, -24, D:1) a +0 ring mail (45, 1, D:1) a +0 whip 2 stones a kobold skeleton (49, -4, D:1) a hobgoblin corpse (skeletalised by now) (54, -39, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (58, -28, D:1) a +0 whip a kobold corpse (skeletalised by now) (58, -27, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xaiv's Antique Armour Shop the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (861 gold) *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It cannot be enchanted further. a +3 chain mail of cold resistance (868 gold) a +0 plate armour (558 gold) a +0 chain mail (186 gold) a +0 robe (27 gold) a +0 leather armour (62 gold) a +0 robe (27 gold) the +0 toga "Victory" {*Victory Clar} (1860 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +0 ring mail (124 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (14, 2, D:2) the felid skeleton of Natasha (17, 3, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (24, 12, D:2) an adder skeleton (26, 5, D:2) a ball python corpse (skeletalised by now) (28, 28, D:2) an adder corpse (skeletalised by now) (29, 12, D:2) a +0 short sword a kobold skeleton (30, 6, D:2) a +0 dagger (30, 27, D:2) the felid corpse of Natasha (skeletalised by now) (31, 14, D:2) a hobgoblin skeleton (32, 8, D:2) a +0 leather armour (35, 24, D:2) a +0 dagger (35, 46, D:2) a +0 whip (48, 4, D:2) a +0 dagger (57, 11, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, 1, D:3) a hobgoblin corpse (skeletalised by now) (8, 0, D:3) a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (13, 1, D:3) a +0 hat a goblin corpse (skeletalised by now) (14, -13, D:3) a +0 club a +0 sling a goblin skeleton (16, -9, D:3) a +0 dagger a +1 antimagic dagger a goblin skeleton (17, -10, D:3) a +0 dagger (17, -6, D:3) a +0 club (18, -9, D:3) a +0 club (25, 15, D:3) a +0 ring mail (26, -24, D:3) a +0 dagger (27, 2, D:3) a jackal skeleton (29, -29, D:3) a boomerang a +0 flail an orc skeleton (30, -29, D:3) a +0 hand axe (31, -28, D:3) a +0 leather armour a +0 short sword an orc skeleton (32, -28, D:3) a rat skeleton (33, -16, D:3) a +0 dagger a +0 leather armour (34, -15, D:3) a +0 dagger a +0 leather armour (35, -14, D:3) a +0 dagger a +0 leather armour an orc skeleton (36, -22, D:3) a +0 war axe (36, -14, D:3) a +0 flail (40, -28, D:3) a +0 short sword a kobold corpse (skeletalised by now) (41, -27, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 6 javelins (9, -1, D:4) a +0 dagger a +0 robe (10, 0, D:4) a jackal corpse (skeletalised by now) (13, 19, D:4) a +0 whip 5 stones a kobold skeleton (19, 1, D:4) a ball python skeleton (20, 26, D:4) a +0 robe (21, 7, D:4) a +0 dagger (24, 6, D:4) a quokka skeleton (43, 38, D:4) an iguana corpse (skeletalised by now) (44, 18, D:4) a black bear skeleton (45, 3, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (53, 8, D:4) a +0 sling Level 5 of the Dungeon (1, 29, D:5) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (16, 17, D:5) an adder skeleton (19, 40, D:5) a +0 long sword (22, 29, D:5) an adder skeleton (25, 30, D:5) a +0 flail a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) (27, 8, D:5) a hound skeleton (32, 25, D:5) a +0 whip (34, 9, D:5) the human corpse of Prince Ribbit (skeletalised by now) (40, 9, D:5) a +0 scythe a +2 robe Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a +0 robe (0, 11, D:6) a +0 leather armour (2, 16, D:6) a +3 falchion a +0 robe (2, 17, D:6) a +1 scimitar a +0 robe a +0 long sword a +0 robe (4, 31, D:6) a +0 orcbow (10, -1, D:6) a +0 scale mail (10, 6, D:6) a bullfrog corpse (11, 6, D:6) a hound corpse (37, 34, D:6) an iguana corpse (skeletalised by now)