cwm Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -30, D:1) a +0 short sword (5, -16, D:1) a ball python skeleton (5, -15, D:1) a bat skeleton (7, -19, D:1) a +0 short sword 5 stones a kobold skeleton (7, -17, D:1) a bat skeleton (8, -26, D:1) a rat corpse (skeletalised by now) (8, -19, D:1) a +0 club a goblin skeleton (19, -27, D:1) a +0 dagger a goblin skeleton (22, -26, D:1) 6 javelins (22, -19, D:1) a ball python skeleton (25, -21, D:1) a rat skeleton (29, -18, D:1) a +0 spear (32, -16, D:1) a +0 ring mail (38, -20, D:1) a +0 dagger a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (38, -19, D:1) a +0 club (38, -15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -27, D:2) a +0 short sword (4, -35, D:2) a jackal corpse (skeletalised by now) (5, 5, D:2) a quill talisman (7, -35, D:2) a jackal corpse (skeletalised by now) (9, 6, D:2) a ball python skeleton (9, 9, D:2) a rat skeleton (9, 21, D:2) a +0 club (11, 11, D:2) a +1 dagger of venom (12, 22, D:2) a hobgoblin corpse (skeletalised by now) (17, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a parchment of Kinetic Grapnel