cwm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 10, D:1) a +0 club a goblin skeleton (14, 6, D:1) a +0 dagger (25, 16, D:1) a hobgoblin skeleton (26, 10, D:1) a +0 dagger a goblin skeleton (27, -5, D:1) 3 stones a +0 whip a kobold skeleton (32, -13, D:1) a +0 robe (33, -15, D:1) a +0 club (33, 2, D:1) a +0 dagger (34, -13, D:1) a +0 club (36, 26, D:1) a hobgoblin corpse (skeletalised by now) (37, 8, D:1) a jackal corpse (skeletalised by now) (42, -19, D:1) a +0 flail (43, 15, D:1) a jackal corpse (skeletalised by now) (44, -17, D:1) a +0 club a goblin skeleton (45, -15, D:1) a +0 robe (47, -22, D:1) a +2 dagger of pain (49, -25, D:1) a hobgoblin corpse (skeletalised by now) (49, -22, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 club (4, -9, D:2) a +0 hand axe (16, -23, D:2) a +0 leather armour (16, -9, D:2) a +0 dagger 3 stones (16, 6, D:2) a +0 sling (17, -27, D:2) a hobgoblin skeleton (20, -9, D:2) a hobgoblin skeleton (23, -27, D:2) a +0 club (37, 13, D:2) a +0 mace (39, -12, D:2) a +0 dagger (39, 12, D:2) a +0 mace (41, -8, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (43, -26, D:2) a +0 long sword (51, -13, D:2) a +0 pair of gloves (56, 11, D:2) a +0 dagger (58, 6, D:2) a +0 pair of gloves Level 3 of the Dungeon (1, 0, D:3) a +0 club (1, 7, D:3) a +0 dagger (1, 9, D:3) a +0 ring mail a +0 flail (1, 10, D:3) a +0 short sword a +0 ring mail (2, 28, D:3) a +0 falchion (5, -1, D:3) a +0 vampiric dagger a +0 robe an orc skeleton (8, -4, D:3) 7 stones (12, 12, D:3) a granite talisman (15, 2, D:3) 4 stones (20, -3, D:3) a +0 leather armour a +0 short sword an orc skeleton (22, -3, D:3) a +3 ring mail a +0 short sword an orc skeleton (24, -3, D:3) 3 stones a +0 short sword a kobold skeleton (28, 9, D:3) a +0 whip a kobold skeleton (32, -9, D:3) a +0 leather armour a +2 mace of draining an orc corpse (skeletalised by now) (32, 0, D:3) a ball python skeleton (33, 1, D:3) 7 stones (35, -9, D:3) a +0 scale mail a +0 short sword an orc corpse (skeletalised by now) (35, -3, D:3) a +0 short sword Level 4 of the Dungeon (9, -14, D:4) a +0 chain mail (10, 0, D:4) a +0 robe (14, -32, D:4) a hound skeleton (20, -38, D:4) a +1 heavy mace (30, -31, D:4) a +0 dagger (32, -29, D:4) 3 flux baubles (36, -12, D:4) a stone a +0 dagger (37, -24, D:4) an iguana skeleton (38, -38, D:4) a quill talisman (38, -15, D:4) a +0 dagger (48, -6, D:4) a +0 club Level 5 of the Dungeon (3, 12, D:5) a +2 whip of electrocution a +0 robe (3, 13, D:5) a +0 dagger (5, 5, D:5) a +1 heavy spear a +0 club a +0 flail (6, 6, D:5) a +0 club (16, 3, D:5) a +0 whip an orb of mesmerism (30, 7, D:5) a +0 helmet (32, 28, D:5) a +0 robe (33, -8, D:5) a +0 leather armour (36, 4, D:5) a +0 club (36, 5, D:5) a +0 club a +0 club a +0 robe (37, 5, D:5) a +0 flail (39, 5, D:5) a +0 club (40, -6, D:5) a +0 spear (40, 11, D:5) a +2 vampiric spear a +0 scale mail a +0 buckler (41, -9, D:5) a +2 dagger of venom a +0 robe (44, 10, D:5) a +0 scale mail (45, 14, D:5) a +0 short sword a +0 leather armour (50, 16, D:5) a +0 ring mail of poison resistance (51, 18, D:5) a +1 antimagic dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 9, D:6) a +0 mace a +0 ring mail (3, 0, D:6) a +0 short sword a +0 chain mail (3, 4, D:6) a +0 falchion (3, 5, D:6) a +0 leather armour (3, 6, D:6) 3 boomerangs (3, 8, D:6) a +1 heavy hand axe (6, 1, D:6) a +0 scale mail (7, 4, D:6) a +0 club (8, 1, D:6) a +0 falchion (8, 5, D:6) a +0 whip (12, -11, D:6) a +0 mace (12, -1, D:6) a +0 dagger (15, -5, D:6) a +4 long sword a +0 chain mail (16, -5, D:6) a +0 short sword a +0 orcbow a +0 plate armour (21, -8, D:6) a +0 dagger (21, 31, D:6) 4 poisoned darts (22, -2, D:6) a lupine talisman (43, 3, D:6) a +0 giant club (53, 28, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club (6, -35, D:7) 5 poisoned darts (15, 11, D:7) a rimehorn talisman (19, -27, D:7) a +0 club a +0 robe a +0 club a +0 club a +0 flail a +0 whip a +0 club 3 flux baubles (22, -13, D:7) a +0 short sword a +0 plate armour (23, -13, D:7) a +0 dagger a +0 robe (24, -14, D:7) a +0 club (26, -28, D:7) a +0 dagger a +2 leather armour of willpower (27, -34, D:7) a +1 dagger of venom a +0 robe (27, -33, D:7) a +2 mace of protection (27, -31, D:7) a +0 flail a +0 chain mail (29, -44, D:7) a +0 short sword (47, -7, D:7) a +0 club (49, -12, D:7) a +0 leather armour a +0 club (51, -42, D:7) a +0 plate armour a +0 halberd (51, -40, D:7) a +0 robe a +0 dagger (51, -19, D:7) a +0 dagger a +0 leather armour a +0 club (51, -18, D:7) a +0 short sword a +0 spear a +0 spear (51, -17, D:7) a +0 hand axe a +0 mace (52, -43, D:7) a +0 partisan (52, -38, D:7) a +0 whip (52, -25, D:7) a +0 chain mail a +0 morningstar (52, -14, D:7) a +0 whip (52, -9, D:7) a +0 spear (59, -3, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 4 large rocks (0, 4, D:8) a +0 dagger (7, 19, D:8) a +0 morningstar (10, 33, D:8) a +0 buckler (13, 27, D:8) a +0 falchion (37, -4, D:8) a +0 dagger a +0 robe (39, 36, D:8) a scarab talisman (41, 26, D:8) a parchment of Mephitic Cloud (42, 27, D:8) a +0 robe a +2 trident of draining (54, 30, D:8) a +0 ring mail (59, 46, D:8) a +0 spear a +0 trident a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 hat (1, 8, D:9) a +0 ring mail (12, 16, D:9) 6 gold pieces a +0 club 2 stones (14, 14, D:9) a wand of polymorph (3) (28, 4, D:9) a +0 dagger a +0 short sword 5 stones (28, 5, D:9) a +0 dagger a +0 club 5 poisoned darts (28, 6, D:9) a +0 whip a +0 whip 5 poisoned darts (28, 7, D:9) a +0 short sword (28, 10, D:9) a +0 club 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 mace (5, 3, D:10) an orc skeleton (6, 3, D:10) a dwarf skeleton (7, 4, D:10) a +0 giant club (12, 5, D:10) a dwarf skeleton (17, -1, D:10) a quill talisman (29, -13, D:10) a +0 giant club a +0 giant club (41, 13, D:10) a +0 robe (48, 12, D:10) a +0 quarterstaff Level 11 of the Dungeon (6, 13, D:11) a +0 scale mail (38, -24, D:11) a +0 flail (40, -14, D:11) a +4 ring of protection (43, -18, D:11) a +0 cloak (43, 3, D:11) a scroll of noise (52, 0, D:11) a +0 scale mail (55, 8, D:11) the +8 quarterstaff "Earthworm" {flame, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. Level 12 of the Dungeon [Shop] Adgheuta's Magic Scroll Emporium a scroll of fog (66 gold) a scroll of immolation (66 gold) a scroll of noise (16 gold) a scroll of vulnerability (66 gold) a scroll of enchant weapon (124 gold) (0, 0, D:12) a +0 whip a +0 spear (1, 1, D:12) a +0 spear a +0 spear (2, -1, D:12) a +0 flail (2, 0, D:12) a +0 spear of venom a +0 scale mail (5, -33, D:12) 3 potions of moonshine a +0 dagger of draining (16, -21, D:12) the +5 dagger of Dissatisfaction {flame, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (16, -3, D:12) a +0 cloak (24, -8, D:12) a +2 mace of holy wrath (30, -2, D:12) a +0 rapier a +0 ring mail (42, 14, D:12) a +0 dagger (48, -1, D:12) a +0 spear Level 13 of the Dungeon [Shop] Gonu's Assorted Antiques a scroll of vulnerability (100 gold) a +0 chain mail (150 gold) a potion of resistance (250 gold) a +1 leather armour of fire resistance (350 gold) a lightning rod (4/4) (1000 gold) 2 potions of attraction (150 gold) a +0 chain mail (150 gold) (1, -6, D:13) a +0 chain mail (2, -10, D:13) a +0 shortbow a +0 shortbow a +0 orcbow (3, -11, D:13) 4 large rocks (18, 1, D:13) a +0 quarterstaff (20, -2, D:13) a +0 dagger a +0 robe (36, 39, D:13) a +0 mace (47, -14, D:13) 4 large rocks (50, -13, D:13) a +0 dagger a +0 robe (53, -13, D:13) a +0 great mace a +0 ring mail a +0 giant spiked club a +0 giant club (55, -2, D:13) a +0 orcbow (61, -11, D:13) a +0 quarterstaff (61, 2, D:13) a +0 scimitar Level 14 of the Dungeon (0, 15, D:14) a +0 dagger of speed a +0 robe (4, 2, D:14) a +0 dagger (6, 3, D:14) a +0 dagger a +0 robe a +0 short sword 7 poisoned darts a +0 dagger a +0 robe a +0 dagger (7, 3, D:14) a +0 dagger a +0 robe (7, 21, D:14) a +1 demon trident of flaming a +0 chain mail a +0 tower shield (8, 4, D:14) a +0 great mace a +0 ring mail (9, 23, D:14) a +0 great mace a +0 shortbow (11, 27, D:14) a +4 scimitar of flaming a +0 robe (24, 36, D:14) a parchment of Mephitic Cloud (25, 47, D:14) an amulet of chemistry (34, 45, D:14) a parchment of Ignite Poison (40, 31, D:14) a +0 sling (42, 32, D:14) 3 datura-tipped darts (42, 46, D:14) 5 large rocks (45, 44, D:14) 4 gold pieces (45, 48, D:14) 4 gold pieces a +0 war axe a +0 ring mail (45, 49, D:14) 8 gold pieces (49, 45, D:14) a potion of curing (50, 14, D:14) 4 large rocks (50, 15, D:14) 4 large rocks (51, 26, D:14) 6 gold pieces (51, 45, D:14) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (7, -23, Lair:1) a +0 scale mail (21, -38, Lair:1) a +0 cloak (23, -3, Lair:1) a +0 robe (39, -15, Lair:1) a +0 hat (41, -29, Lair:1) a +0 dagger (55, -21, Lair:1) a +0 robe (58, -33, Lair:1) a +0 chain mail (59, -24, Lair:1) 3 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, 10, Lair:2) a +0 trident (15, 30, Lair:2) a +0 hand axe of distortion (29, 24, Lair:2) a parchment of Tukima's Dance (39, -13, Lair:2) a +2 robe of willpower (51, -10, Lair:2) a +0 short sword a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (9, -8, Lair:3) a +0 war axe (19, -17, Lair:3) a +6 eveningstar 5 silver javelins a +0 scale mail (20, -31, Lair:3) a +0 cloak (23, 4, Lair:3) a +0 flail (25, 15, Lair:3) 2 boomerangs (25, 22, Lair:3) a +0 leather armour (25, 24, Lair:3) a +0 mace (31, 10, Lair:3) a +0 shortbow (34, -1, Lair:3) a +0 mace (43, -31, Lair:3) a +0 dagger a +0 robe (61, -1, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of flame (7) (3, 1, Lair:4) a +0 trident (5, -6, Lair:4) a +0 club (9, 19, Lair:4) a staff of necromancy (12, -12, Lair:4) an amulet of chemistry (23, 14, Lair:4) a parchment of Construct Spike Launcher (37, 11, Lair:4) a +0 ring mail (52, -21, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) the +1 robe of Wagid {^Drain Slay+5 Archmagi} ^Drain: It drains your maximum health when unequipped. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (6, -14, Lair:5) a +0 scale mail (17, -4, Lair:5) a +0 chain mail (18, -6, Lair:5) a +0 dagger (18, 23, Lair:5) a +0 short sword of venom (19, -6, Lair:5) 6 javelins (20, -6, Lair:5) a staff of air (20, -4, Lair:5) the +1 flail "Bapallydgh" {holy, rC- rCorr Str+4} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. (26, -22, Lair:5) a +1 hand cannon of freezing (29, -22, Lair:5) a +0 quarterstaff (34, -16, Lair:5) a +0 chain mail (35, -26, Lair:5) a +0 spear (52, -29, Lair:5) a +0 pair of boots (56, 19, Lair:5) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (58, 20, Lair:5) a +0 robe