cwm Level 1 of the Dungeon (0, 0, D:1) a rimehorn talisman (3, -20, D:1) a +0 club (5, 4, D:1) a ball python skeleton (6, 2, D:1) a +0 dagger a goblin corpse (8, 1, D:1) a +0 club a hobgoblin corpse (9, -10, D:1) a +0 dagger (10, -15, D:1) a hobgoblin skeleton (10, -1, D:1) a +0 whip (12, 18, D:1) a bat corpse (skeletalised by now) (12, 19, D:1) a +0 dagger (13, -1, D:1) a bat skeleton a hobgoblin skeleton (15, -2, D:1) a +0 club (20, -15, D:1) a +0 hand axe (29, -11, D:1) a +0 whip a +0 club a goblin skeleton (29, 9, D:1) a +0 leather armour (30, -9, D:1) a +0 dagger a +0 dagger a rat skeleton (36, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, 19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 2, D:2) a +0 leather armour (6, 7, D:2) 8 gold pieces (21, 30, D:2) a potion of moonshine (22, 25, D:2) a +0 club (22, 26, D:2) a scroll of noise (22, 28, D:2) a +0 club (23, 26, D:2) a +0 club (28, 4, D:2) a +0 sling a +0 dagger (29, 27, D:2) a +0 club a goblin corpse (33, 27, D:2) a hobgoblin corpse (skeletalised by now) (34, 10, D:2) a hobgoblin corpse (37, 10, D:2) a +0 dagger a +0 sling (38, 12, D:2) a jackal corpse (skeletalised by now)