Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 11757201120625730380 42 cwm the Conjurer (level 3, -2/24 HPs) Began as a Demonspawn Hedge Wizard on Feb 15, 2026. Slain by a hobgoblin (5 damage) ... led by Robin ... on level 1 of the Dungeon. The game lasted 00:02:42 (1272 turns). cwm the Conjurer (Demonspawn Hedge Wizard) Turns: 1272, Time: 00:02:42 Health: -2/24 AC: 2 Str: 10 XL: 3 Next: 33% Magic: 5/7 EV: 11 Int: 16 God: Gold: 63 SH: 0 Dex: 12 Spells: 7/8 levels left rFire + + . (33%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois + (33%) c - +0 hat rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: resistant A: horns 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of protection from fire (worn) Wands a - a wand of flame (10) Scrolls c - a scroll of amnesia {unknown} e - 4 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 3.8 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Blink Tloc 10% N/A 21% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Teleport Other Tloc 5% N/A 36% 3 Rending Blade Conj/Frge 8% 2d6 63% 4 Anguish Hex/Necr 2% N/A 83% 4 Sticky Flame Fire/Alch 2% 2d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Robin Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. Message History The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The goblin closely misses you. The hobgoblin hits you but does no damage. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin barely misses you. The hobgoblin hits you. Robin closely misses you. You climb upwards. There is a stone staircase leading down here. The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, quivering poisoned darts (lightly wounded, strong, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. It was a potion of resistance. You feel protected. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ###.###..# #.........#. #######.##..## ##..##.#..#. #.....#....## ##.##...... #.........## #.......... #.....###.#######.######### #..............#)..# #... #..........)..÷....## #... #%.............#....####..⌠ #........g@....####....#... #......)>g.....# ####.+... ######.........# ###... #÷........# #..⌠ #.........# #... #.........# #... ######..### #### #..## ###.. ####...# #...# You could see a hobgoblin (strong) and a goblin (strong). Vanquished Creatures 3 endoplasms 13 hobgoblins 2 jackals (D:2) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:2) 12 goblins 4 kobolds (D:1) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwm the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 163 | D:1 | Found a faded altar of an unknown god. 269 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 269 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 829 | D:2 | Encountered Jessica 1031 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1031 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/7 1069 | D:2 | Encountered Robin 1272 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, angelslayer_ecumenical_altar_muddy D:2: layout_basic, basic_altar, chequers_serial_rivers_micro_b, darby_raucous_goblin_parties, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Dagger || 26 Headbutt || 1 Cast: Magic Dart || 89 Drink: Resistance || 1 Armour: Robe || 33 Dodge: Dodged || 45