cwm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -2, D:1) an amulet of wildshape (8, -16, D:1) a +0 robe (9, -4, D:1) a +0 robe (12, -7, D:1) a ball python skeleton (14, 16, D:1) a +0 short sword (18, -15, D:1) a +0 short sword a kobold skeleton (24, 11, D:1) a frilled lizard skeleton (27, -10, D:1) a +0 dagger (27, -1, D:1) a +0 dagger a goblin skeleton (35, -29, D:1) a rat corpse (skeletalised by now) (39, -5, D:1) a +0 robe (60, 1, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a scarf of shadows (2, 7, D:2) a rat corpse (skeletalised by now) (11, 7, D:2) a +0 whip (12, 26, D:2) a bat corpse (skeletalised by now) (14, 57, D:2) a scroll of fog (17, 16, D:2) a +0 club (18, 24, D:2) a +4 plate armour (18, 36, D:2) a poisoned dart (19, 43, D:2) a scroll of torment (20, 36, D:2) 4 poisoned darts (25, 17, D:2) a +0 sling (30, 26, D:2) a ball python corpse (33, 26, D:2) a +0 sling a +0 club a goblin corpse (34, 27, D:2) a rat corpse (37, 28, D:2) a +0 spear