cwm Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (3, -5, D:1) a +0 dagger 4 stones (8, -20, D:1) a +0 club a +0 dagger (12, -33, D:1) a +0 club (19, -15, D:1) a +0 dagger a kobold skeleton (20, 1, D:1) a frilled lizard corpse (skeletalised by now) (20, 2, D:1) a ball python corpse (skeletalised by now) (21, 2, D:1) a bat corpse (skeletalised by now) (23, -48, D:1) a +0 dagger (23, -23, D:1) a hobgoblin skeleton a hobgoblin skeleton (24, -17, D:1) a +0 club a goblin corpse (24, -2, D:1) a rimehorn talisman (31, -47, D:1) a +0 dagger (36, -34, D:1) a ball python corpse (skeletalised by now) (38, -3, D:1) a +3 sling (40, -36, D:1) a +0 club (43, -1, D:1) a +0 ring mail (45, -13, D:1) a +0 whip a kobold skeleton (48, -42, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (3, -8, D:2) a +0 dagger a goblin corpse (5, -3, D:2) a +0 short sword a kobold skeleton (8, 3, D:2) a parchment of Tukima's Dance (9, -17, D:2) a rat corpse (skeletalised by now) (15, -14, D:2) a hobgoblin corpse (skeletalised by now) (17, -14, D:2) a bat corpse (skeletalised by now) (20, -20, D:2) a potion of moonshine (21, -23, D:2) a potion of moonshine