cwm Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -3, D:1) a +0 sling (5, 36, D:1) a hobgoblin corpse (skeletalised by now) (11, 23, D:1) a +0 hand axe (15, 5, D:1) a maw talisman (15, 18, D:1) a +0 leather armour (20, 31, D:1) a +0 hand axe (24, 2, D:1) a +0 dagger (25, 38, D:1) a parchment of Shock (35, 19, D:1) a ball python corpse (skeletalised by now) (36, 31, D:1) a +0 dagger (38, 0, D:1) a +0 hand axe (40, 31, D:1) a spore talisman (42, 46, D:1) a +0 robe (46, 21, D:1) a ball python corpse (skeletalised by now) (46, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -9, D:2) a frilled lizard corpse (2, -7, D:2) a +0 leather armour (8, 3, D:2) a +0 leather armour (24, 6, D:2) a +0 leather armour (29, -4, D:2) a +0 short sword a kobold corpse (29, 1, D:2) a jackal corpse (31, -9, D:2) a +0 spear