cwm Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (2, -5, D:1) a +0 club (3, -18, D:1) a +0 hand axe (4, -33, D:1) a hobgoblin corpse (skeletalised by now) (8, 9, D:1) a +0 ring mail (15, 22, D:1) a quokka corpse (16, 18, D:1) 5 large rocks (21, 0, D:1) a +0 dagger (47, 0, D:1) 3 boomerangs (49, -15, D:1) a +0 robe (51, 17, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (19, -3, D:2) a +4 ring of protection