cwm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -30, D:1) a +0 club (9, -9, D:1) a +0 dagger (15, -10, D:1) a +0 whip (22, 6, D:1) a hobgoblin corpse (skeletalised by now) (29, -19, D:1) a rat skeleton (34, -29, D:1) a +0 whip (41, 6, D:1) a +0 chain mail (42, 10, D:1) a +0 ring mail (43, 4, D:1) a rat corpse (skeletalised by now) (46, -13, D:1) a +0 mace (53, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an orb of glass (10, 22, D:2) a +0 robe (17, 29, D:2) a +0 dagger (27, -2, D:2) a +0 sling (31, -13, D:2) a +0 scale mail (37, -11, D:2) a bat skeleton (46, 17, D:2) a human skeleton (47, 15, D:2) a human corpse (skeletalised by now) (47, 17, D:2) a human skeleton (48, 10, D:2) a human skeleton (49, 11, D:2) a human skeleton (50, -6, D:2) a +0 long sword (51, 7, D:2) a +0 chain mail (59, 29, D:2) a frilled lizard corpse (skeletalised by now) (60, 29, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (8, 6, D:3) a +0 mace a +0 club a +0 leather armour a +0 flail (12, -17, D:3) a +0 club