cwm Level 1 of the Dungeon (0, 0, D:1) an orb of guile (10, -7, D:1) a bat corpse (skeletalised by now) (10, 16, D:1) a +0 short sword (13, -8, D:1) a +0 chain mail (19, 0, D:1) an orb of mayhem (21, 4, D:1) 3 boomerangs (32, 14, D:1) a bat skeleton (32, 17, D:1) a +0 club (42, 5, D:1) a ball python skeleton (48, 23, D:1) a +0 dagger (49, -13, D:1) a ball python corpse (skeletalised by now) (50, 3, D:1) a +0 whip (56, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, -33, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (2, -32, D:2) a hobgoblin corpse (skeletalised by now) (3, -4, D:2) a bat corpse (skeletalised by now) (6, -30, D:2) a +0 whip a jackal corpse (skeletalised by now) (6, -29, D:2) a jackal corpse (skeletalised by now) (8, -37, D:2) an adder skeleton (9, -37, D:2) a +0 robe the human skeleton of Jessica (14, -24, D:2) a +0 club a +0 sling a goblin skeleton (14, -23, D:2) a frilled lizard skeleton (18, -30, D:2) a +0 club (21, -25, D:2) a +0 dagger 5 stones a kobold skeleton (27, -12, D:2) a bat skeleton (28, -30, D:2) a staff of conjuration (31, -18, D:2) a ball python corpse (skeletalised by now) (33, -13, D:2) a bat corpse (skeletalised by now) (39, -37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -25, D:3) a jackal corpse (skeletalised by now) (5, -25, D:3) a jackal corpse (skeletalised by now) (8, -9, D:3) a +0 trident (12, -25, D:3) a +0 hammer (14, -20, D:3) a +0 sling (16, -5, D:3) a +0 dagger (21, -17, D:3) a +0 buckler (21, -14, D:3) a +0 sling (44, -32, D:3) a +2 ring mail of poison resistance (59, -1, D:3) a +0 leather armour