cwm Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 21, D:1) a +0 short sword (10, 29, D:1) a ball python skeleton (10, 37, D:1) a +0 robe (14, -8, D:1) a +0 leather armour (14, 10, D:1) a +0 scale mail (16, 24, D:1) a stone (16, 26, D:1) a stone (17, 24, D:1) a stone (17, 25, D:1) 2 stones (17, 26, D:1) a stone (18, 24, D:1) a stone (18, 27, D:1) a stone (19, 21, D:1) a stone (19, 23, D:1) 3 stones (19, 24, D:1) 2 stones (19, 26, D:1) 4 stones (19, 30, D:1) a +0 plate armour (20, 21, D:1) a stone (20, 26, D:1) 4 stones (21, 23, D:1) 3 stones (21, 24, D:1) 4 stones (21, 25, D:1) 2 stones (21, 26, D:1) 2 stones (21, 27, D:1) a stone (22, 25, D:1) a stone (22, 26, D:1) a stone (22, 27, D:1) a stone (23, 25, D:1) a stone (24, 25, D:1) a stone (26, 40, D:1) a bat corpse (skeletalised by now) (39, 37, D:1) a medusa talisman (51, 7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger