cwm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 0, D:1) a bat corpse (skeletalised by now) (3, -3, D:1) a hobgoblin corpse (skeletalised by now) (5, -19, D:1) a +0 leather armour (6, -11, D:1) a +0 leather armour (13, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -14, D:1) a ball python corpse (skeletalised by now) (19, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -10, D:1) a +0 club (24, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 22, D:1) a ball python corpse (skeletalised by now) (34, 3, D:1) a +0 dagger (36, -11, D:1) a +0 dagger a goblin skeleton (36, 15, D:1) a +0 sling (42, 18, D:1) a +0 club (45, -12, D:1) a +0 robe (52, -12, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Fugue of the Fallen (0, 1, D:2) a scroll of poison (13, -3, D:2) a rat corpse (skeletalised by now) (13, 15, D:2) a +0 dagger (18, -5, D:2) the felid corpse of Natasha (skeletalised by now) (29, 8, D:2) a goblin skeleton (32, 11, D:2) a +0 dagger a goblin skeleton (37, 7, D:2) a +0 dagger a kobold corpse (38, 33, D:2) a rat corpse (55, 3, D:2) a hobgoblin corpse (skeletalised by now) (57, 16, D:2) a +0 whip 5 stones