Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6167411592882283924 105 d123 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 7, 2025. Slain by Ijyb ... wielding a +2 dagger of protection (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:08 (1694 turns). d123 the Conjurer (Deep Elf Conjurer) Turns: 1694, Time: 00:06:08 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 53% Magic: 4/10 EV: 11 Int: 25 God: Gold: 128 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . m - +3 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: weak-willed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons c - a +0 short sword g - a +0 sling i - a +2 whip of venom m - a +3 dagger (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) n - a +0 pair of gloves (worn) Scrolls d - 2 scrolls of vulnerability f - a scroll of brand weapon {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic j - a potion of lignification {unknown} k - 2 potions of degeneration {unknown} l - a potion of curing {unknown} o - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 10% 1 Call Imp Summ 6% N/A 16% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Call Canine Familiar Summ 3% N/A 30% 3 Fugue of the Fallen Necr 3% N/A 30% 3 Anguish Hex/Necr 1% N/A 69% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ijyb hits you with a +2 dagger of protection. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +2 dagger of protection. You closely miss Ijyb. Ijyb is severely wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +2 dagger of protection. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +2 dagger of protection. You barely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +2 dagger of protection. You closely miss Ijyb. Ijyb is severely wounded. You hit Ijyb. Ijyb is almost dead. Ijyb closely misses you. The goblin hits you with a +0 club. You closely miss Ijyb. Ijyb is almost dead. Ijyb grins evilly. Ijyb hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled PIUDUTW DESOSS, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. Ijyb hits you with a +2 dagger of protection. You die... Ijyb moans, "Good help so hard to find!" .........# ..g.....# #.ß..# ###)## #)# ### #)# #.> #.# #.# #g##### #.# #@g...# #.# #####.###.# #####...##.### #.............### #.####...##...<.# .# ##.#####.#.# #.# #.# #.#.# #.# #.# #.#.# ###.#####.#####.#.## You could see Ijyb (weak-willed) and a goblin (weak-willed). Vanquished Creatures 4 gnolls (D:2) An adder (D:2) 2 ball pythons (D:1) 5 bats (D:1) 5 endoplasms 12 goblins 12 hobgoblins 4 frilled lizards 4 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | d123 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 238 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 270 | D:1 | Reached skill level 5 in Conjurations 831 | D:1 | Learned a level 2 spell: Searing Ray 861 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 979 | D:2 | Reached skill level 6 in Conjurations 981 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/10 1655 | D:3 | Noticed Ijyb 1694 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring D:2: layout_rooms D:3: kennysheep_the_goblin_king, layout_loops_ring, mainiacjoe_overflow_24_doors, zin_angel, chequers_serial_rivers_room_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 16 || 16 Cast: Magic Dart | 65 | 25 || 90 Searing Ray | 2 | 3 || 5 Use: Scroll | | 1 || 1 Armour: Robe | 3 | 18 || 21 Dodge: Dodged | 3 | 7 || 10