d4nj450n1 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (2, 0, D:1) a +0 short sword a stone (5, -3, D:1) a bat corpse (skeletalised by now) (14, 6, D:1) a +3 sling (32, -38, D:1) a +0 falchion (50, -29, D:1) a +0 club (50, -8, D:1) a bat skeleton (52, 4, D:1) a +0 scale mail Level 2 of the Dungeon (2, 4, D:2) a bat skeleton (2, 34, D:2) a +0 flail (3, 4, D:2) a rat skeleton (11, 5, D:2) a bat corpse (skeletalised by now) (11, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (11, 33, D:2) a hobgoblin corpse (skeletalised by now) (15, 7, D:2) a +0 whip 4 stones (15, 21, D:2) an adder corpse (skeletalised by now) (23, -2, D:2) a +0 falchion (25, 38, D:2) a ball python skeleton (27, 15, D:2) a +0 ring mail (31, 10, D:2) a rat corpse (skeletalised by now) (31, 20, D:2) a hobgoblin corpse (skeletalised by now) (33, 3, D:2) a +0 robe (34, 38, D:2) a +0 whip Level 3 of the Dungeon (1, 2, D:3) a +0 dagger (23, 15, D:3) a +0 short sword (25, -2, D:3) a +0 club (25, 1, D:3) a +0 spear (27, -15, D:3) a +0 falchion (28, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, -17, D:3) a hobgoblin corpse (skeletalised by now) (33, -34, D:3) a +0 spear (35, -14, D:3) a black bear skeleton (39, 8, D:3) a +0 club (47, -1, D:3) a +0 mace a +0 leather armour (51, -4, D:3) a +0 club Level 4 of the Dungeon [Shop] Foqoff's Armour Shoppe a +0 robe (9 gold) a +0 robe (9 gold) a +2 tower shield (220 gold) a +4 chain mail of archery (330 gold) the +8 plate armour of Narrow Knowledge {-Tele rPois Int+5} (799 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It can be maximally enchanted to +10. a +0 ring mail (44 gold) a +0 robe (9 gold) a +1 chain mail of willpower (198 gold) a +2 robe (141 gold) a +0 leather armour (22 gold) [Shop] Uruivot's Antique Weapon Shoppe a +2 shortbow of freezing (435 gold) a +0 trident (87 gold) the +9 quarterstaff of Resourcefulness {protect, rC+ Str+2 Int+5} (1992 gold) rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 hand axe (75 gold) the +7 lajatang of Order {silver, rMut} (1565 gold) rMut: It protects you from mutation. It cannot be enchanted further. a +3 eveningstar of protection (1235 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) a +1 quarterstaff of holy wrath (400 gold) a +0 mace (75 gold) (0, 0, D:4) a quill talisman (6, 3, D:4) an adder corpse (skeletalised by now) (12, 50, D:4) a +0 war axe (14, 36, D:4) a +0 whip (16, 17, D:4) a +0 club (16, 23, D:4) a hobgoblin skeleton a howler monkey skeleton (19, 36, D:4) an adder corpse (skeletalised by now) (20, 33, D:4) a +0 leather armour (23, 26, D:4) a +0 dagger (40, 38, D:4) a ball python skeleton (49, 46, D:4) a +0 dagger (51, 31, D:4) a +0 club a goblin corpse (skeletalised by now) (56, 30, D:4) a +0 spear Level 5 of the Dungeon the Ecumenical Temple