Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 17463826553977505618 18 daddydayday the Magician (level 2, 21/21 HPs) Began as a Djinni Conjurer on Nov 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:21 (1000 turns). daddydayday the Magician (Djinni Conjurer) Turns: 1000, Time: 00:02:22 Health: 21/21 AC: 2 Str: 6 XL: 2 Next: 85% Gold: 41 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +0 club rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Missiles c - 2 darts of disjunction Armour a - a +0 robe (worn) Jewellery f - a ring of protection from cold Scrolls d - a scroll of amnesia {unknown} Potions e - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (72% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You stop channelling your searing ray. e - a purple potion You reach down and open the door. There is an open door here. There is an open door here. f - a ring of protection from cold There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You reach down and open the door. There is an open door here. A hobgoblin and an endoplasm come into view. The hobgoblin shouts! There are monsters nearby! The magic dart hits the hobgoblin but does no damage. The endoplasm quivers. A rat comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! The rat squeaks loudly. The magic dart hits the endoplasm but does no damage. The magic dart hits the endoplasm but does no damage. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm jiggles. The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#######.# ## #.# #.# ##. #.# #.###.. #.# #.##... #.# #.#.... #.# #.'.... #.#######.#.... ####...÷.....##... #@........######.. #.######..# ##. #.# #.....# ## #.# #.###.# # #.# #.# #.# # #.###.###.# ## #.........# ##. #####.##########.. #.# #....†.. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 goblins (D:1) 4 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | daddydayday the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | daddydayday set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 237 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 700 | D:1 | Found Gidghuxeq's Book Shoppe. 1000 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_corners, serial_shops, shop Action || total ---------------------------++------- Melee: Club || 1 Cast: Magic Dart || 39 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 2