daddydayday Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (8, -17, D:1) a +0 club a goblin skeleton (10, 10, D:1) a +0 dagger (12, -20, D:1) a +0 ring mail (17, 10, D:1) a quokka skeleton (20, 12, D:1) a +0 spear (25, 2, D:1) a +0 short sword 4 stones (29, -20, D:1) a +0 dagger 3 stones a kobold skeleton a jackal skeleton (30, -21, D:1) a jackal skeleton (31, 8, D:1) a +0 spear (34, 2, D:1) a +0 whip (39, -18, D:1) 6 stones (44, -14, D:1) an inkwell talisman (44, -9, D:1) a bat skeleton (44, 9, D:1) 7 stones (45, -4, D:1) a gnoll skeleton (45, 4, D:1) a gnoll skeleton (47, 10, D:1) a +0 ring mail (51, 8, D:1) a ball python corpse (skeletalised by now) (66, 15, D:1) a +0 robe (68, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Yvenin's Antique Armour Shoppe the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2536 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +1 pair of gloves of strength (313 gold) a +0 pair of gloves (85 gold) a +0 helmet (85 gold) a +0 chain mail (114 gold) a +0 ring mail (76 gold) a +1 cloak of willpower (313 gold) a +2 helmet (313 gold) a +0 scale mail (76 gold) a +2 pair of boots (313 gold) (3, -19, D:2) a frilled lizard skeleton (3, -18, D:2) a ball python skeleton a jackal skeleton (5, -21, D:2) the +1 pair of boots of Jefiwicw {rN++ Stlth+} rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (15, -24, D:2) 4 stones (16, -34, D:2) 6 stones (18, -26, D:2) a +0 club (19, -5, D:2) 3 stones (22, -23, D:2) a +0 whip (23, -9, D:2) a frilled lizard skeleton (33, 1, D:2) a +0 dagger (36, -27, D:2) a +0 dagger (40, -33, D:2) a +0 leather armour (40, -2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (6, 8, D:3) a +0 cloak (7, 25, D:3) a +0 robe (20, -3, D:3) a jackal corpse (skeletalised by now) (38, 4, D:3) a +0 cloak (42, -4, D:3) a rat corpse (46, -1, D:3) a +0 halberd (56, 25, D:3) the +5 leather armour of Eternal Night {-Tele Str+3 Dex+4} -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4).