Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 6900352932663281771 0 daddydayday the Tinkerer (level 1, -1/13 HPs) Began as a Barachi Forgewright on Nov 8, 2025. Slain by Ijyb ... wielding a +0 club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:55 (26 turns). daddydayday the Tinkerer (Barachi Forgewright) Turns: 26, Time: 00:00:56 Health: -1/13 AC: 0 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 15 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . a - melded +0 hammer rCold . . . (offhand unavailable) rNeg . . . b - melded +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn %: no teleportation @: bat-form, flying, very quick A: extremely fast, flying, no casting, weak attacks, (amphibious), tiny, (frog-like legs 1), +LOS a: no special abilities You were in the Dungeon. You were a bat. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (melded) Armour b - a +0 robe (melded) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.3 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 5% 2 Launch Clockwork Bee Frge 14% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are a bat. You cover ground extremely quickly. You are tiny, dextrous, and very evasive. You are flying. You cannot cast spells. Your unarmed attacks are very weak. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. ((You are amphibious.)) (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History Ijyb is lightly wounded. Ijyb hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Ijyb. Ijyb is lightly wounded. Ijyb barely misses you. You hit Ijyb. Ijyb is moderately wounded. Ijyb completely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb misses you. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb misses you. There are no items here. Okay, then. You can't do that in your present form. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb misses you. You hit Ijyb. Ijyb is moderately wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb stops to study her wand. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..bg.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | daddydayday the Barachi Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 26 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Kinetic Grapnel || 1 Armour: Skin || 4 Dodge: Dodged || 10