Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 2548078141044267261 0 dailygame22 the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Oct 20, 2025. Slain by a river rat (3 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:31 (16 turns). dailygame22 the Conjurer (Demigod Conjurer) Turns: 16, Time: 00:00:32 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the river rat but does no damage. The river rat squeaks loudly. There is a staircase leading out of the dungeon here. Unknown command. The rat squeaks loudly. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a river rat (100% to hit) The magic dart hits the river rat but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a river rat (100% to hit) The magic dart hits the river rat but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a river rat (100% to hit) The magic dart hits the river rat. The river rat is heavily wounded. The river rat twitches its whiskers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a river rat (heavily wounded, 100% to hit) The magic dart hits the river rat. The river rat is almost dead. You don't have enough magic to cast this spell. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you. The rat bites the fungus. The fungus begins to die. You barely miss the river rat. The river rat is almost dead. The river rat barely misses you. The rat bites the fungus. You barely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * The rat bites the fungus. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you. You die... ###### ##### #@rrP#.....# #PP..'.$...+ #PPPP#.....# ###### ##### You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dailygame22 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 16 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 5 Armour: Robe || 3 Dodge: Dodged || 1