Seeded DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 611 (custom seed) 3534 dailygame22 the Zephyrmancer (level 9, -4/63 HPs) Began as a Demigod Air Elementalist on Oct 21, 2025. Slain by a two-headed ogre ... wielding a +0 giant spiked club (9 damage) ... on level 9 of the Dungeon. The game lasted 00:48:49 (9235 turns). dailygame22 the Zephyrmancer (DgAE) Turns: 9235, Time: 00:48:50 Health: -4/63 AC: 10 Str: 12 XL: 9 Next: 53% Magic: 9/23 EV: 12 Int: 29 God: Gold: 370 SH: 0 Dex: 16 Spells: 14/22 levels left rFire + . . c - staff of air rCold + . . (no offhand) rNeg . . . F - +2 robe {rC+ rF+} rPois . (no helmet) rElec + z - +0 cloak rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of regeneration Stlth ++ k - ring of Haxt {*Slow rElec AC+4 Str+3 Dex+2} HPRegen 1.10/turn q - ring of wizardry MPRegen 0.18/turn %: slow self (1%), wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 370 gold pieces. Inventory: Hand Weapons y - a +2 hammer of draining B - a +5 dire flail of freezing Missiles E - a throwing net Armour a - a +0 robe i - a +0 pair of gloves (worn) z - a +0 cloak (worn) F - a +2 robe of resistance (worn) Magical Staves c - a staff of air (weapon) Jewellery k - the ring of Haxt (worn) {*Slow rElec AC+4 Str+3 Dex+2} (You found it on level 3 of the Dungeon) [ring of protection] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). m - an amulet of regeneration (worn) q - a ring of wizardry (worn) Wands u - a wand of flame (17) I - a wand of quicksilver (14) J - a wand of polymorph (8) Scrolls d - 8 scrolls of teleportation {unknown} g - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} j - 2 scrolls of noise {unknown} l - 9 scrolls of identify {unknown} n - a scroll of brand weapon {unknown} o - a scroll of torment {unknown} r - 2 scrolls of fog {unknown} s - 2 scrolls of enchant armour {unknown} A - a scroll of poison {unknown} C - a scroll of enchant weapon {unknown} D - 2 scrolls of blinking {unknown} Potions b - 2 potions of magic e - a potion of mutation {unknown} f - 2 potions of berserk rage {unknown} p - 2 potions of resistance {unknown} t - 2 potions of haste {unknown} v - a potion of enlightenment {unknown} w - 2 potions of curing {unknown} x - 3 potions of lignification {unknown} G - a potion of heal wounds {unknown} H - 3 potions of brilliance {unknown} Skills: + Level 0.7 Fighting + Level 2.8 Dodging + Level 2.5 Stealth + Level 7.3 Spellcasting + Level 3.6 Conjurations * Level 9.6 Air Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Airstrike Air 39% 2d(6-22) 1% 4 c - Swiftness Air 79% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Sandblast Erth 20% 2d7 1% 1 Mercury Arrow Conj/Alch 42% 2d8 1% 2 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Stone Arrow Conj/Erth 42% 3d9 2% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 3% 2 Jinxbite Hex 20% N/A 3% 2 Call Canine Familiar Summ 10% N/A 6% 3 Fugue of the Fallen Necr 10% N/A 6% 3 Passwall Erth 10% N/A 6% 3 Sigil of Binding Hex 10% N/A 6% 3 Rending Blade Conj/Frge 21% 2d(7+1*) 10% 4 Anguish Hex/Necr 5% N/A 21% 4 Dimensional Bullseye Hex/Tloc 5% N/A 21% 4 Olgreb's Toxic Radiance Alch 10% N/A 21% 4 Alistair's Intoxication Alch 6% N/A 45% 5 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:4 Lair: D:8-11 Orc: D:9-12 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, 88% to hit) You feel a surge of power! The zap hits the two-headed ogre. The two-headed ogre is severely wounded. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, 88% to hit) You feel a surge of power! The zap hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre completely misses you. The two-headed ogre closely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, 88% to hit) You feel a surge of power! The zap hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (severely wounded, 88% to hit) You feel a surge of power! The zap hits the two-headed ogre. The two-headed ogre is almost dead. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (almost dead, 88% to hit) You feel a surge of power! The zap hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (almost dead, 88% to hit) You feel a surge of power! The zap misses the two-headed ogre. The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant club! You die... ## #.....##........#### .. #..................# #.##.^..###.......###.# #.....................#### ####.#.####............... #.#.########..#..###### #......# ##...####### #.#.##.#######......... #.#.##@O.........#.#### #.#.##########.....# # #.#.# #.#..# # ..#.# #.#..# # #.#.# #....# # #.#.# ###..#### #.# #...... #.# ########.##### #..........# # You could see a two-headed ogre. Vanquished Creatures Prince Ribbit (D:5) A shadowghast (D:9) A wyvern (D:8) Eustachio (D:5) A steam dragon (D:8) 5 water moccasins A sky beast (D:7) 2 black bears 2 ice beasts (D:5) 2 ogres 2 centaurs (D:8) A phantom (D:5) A kobold brigand (D:8) 3 bullfrogs A marrowcuda (D:7) 7 wights (D:6) 3 howler monkeys 2 hounds Crazy Yiuf (D:2) 2 jellies An orc priest (D:7) A gnoll bouda (D:6) 2 sleepcaps 3 iguanas (D:7) Terence (D:2) 2 orc wizards 6 gnolls 2 adders 3 shadow imps 3 white imps 2 ufetubi (D:5) 2 ribbon worms (D:2) 7 endoplasms A giant cockroach (D:1) 8 hobgoblins 14 jackals 13 orcs 2 quokkas 4 ball pythons 8 bats 4 frilled lizards (D:2) 4 goblins 13 kobolds 11 rats 157 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dailygame22 the Demigod Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 331 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/7 401 | D:1 | Reached skill level 3 in Air Magic 663 | D:1 | Reached skill level 1 in Conjurations 763 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/9 1397 | D:2 | Identified the +5 mace of Urhoceollu {heavy, rCorr Str+2} 1909 | D:2 | Noticed Terence 1944 | D:3 | Identified the ring of Haxt {*Slow rElec AC+4 Str+3 Dex+2} 2447 | D:3 | Identified the +7 dagger of Rusic {flame, rPois Str+2 Dex-4 | SInv} 2779 | D:4 | Identified the +4 long sword "Roegh" {freeze, Dex+5 SInv} 2823 | D:4 | Reached XP level 4. HP: 28/33 MP: 5/10 3071 | D:4 | Found a staircase to the Ecumenical Temple. 3083 | D:4 | Reached skill level 4 in Air Magic 3083 | D:4 | Reached XP level 5. HP: 35/38 MP: 4/12 3560 | D:5 | Entered Level 5 of the Dungeon 3655 | D:5 | Noticed an ice beast 3667 | D:5 | Killed an ice beast 3668 | D:5 | Reached XP level 6. HP: 45/45 MP: 5/14 3828 | D:5 | Noticed Eustachio 3860 | D:5 | Killed Eustachio 3861 | D:5 | Reached skill level 5 in Air Magic 4345 | D:2 | Noticed Crazy Yiuf 4408 | D:2 | Killed Terence 4409 | D:2 | Reached XP level 7. HP: 48/50 MP: 3/16 4721 | D:2 | Killed Crazy Yiuf 4743 | D:2 | Learned a level 4 spell: Airstrike 5246 | D:5 | Noticed Prince Ribbit 5248 | D:5 | Killed Prince Ribbit 5249 | D:5 | Reached skill level 6 in Air Magic 5458 | D:6 | Reached XP level 8. HP: 58/58 MP: 5/18 5482 | D:6 | Reached skill level 5 in Spellcasting 5564 | D:6 | Reached skill level 7 in Air Magic 6566 | D:7 | Reached skill level 8 in Air Magic 6867 | D:6 | Reached XP level 9. HP: 63/63 MP: 0/22 7151 | D:7 | Learned a level 3 spell: Swiftness 7870 | D:8 | Reached skill level 9 in Air Magic 9224 | D:9 | Noticed a two-headed ogre 9234 | D:9 | HP: 3/63 [two-headed ogre/+0 giant spiked club (17)] 9235 | D:9 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, minmay_rat_gold_closets D:2: serial_bayou_shore_a, layout_basic, angelslayer_ecumenical_altar_muddy, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic D:4: layout_gridville, gammafunk_temple_overflow_pools, minmay_temple_entry_mini_moons D:5: layout_rooms, uniq_eustachio, uniq_prince_ribbit1 D:6: layout_rooms, amethyst_overflow_temple_binary D:7: layout_cave_pools D:8: layout_loops_corners D:9: layout_loops_ring, nicolae_shop_gadgets Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 6 7 | 7.3 Air Magic | 3 4 5 6 8 9 | 9.6 Conjurations | 1 2 3 | 3.6 Stealth | 2 | 2.5 Dodging | 2 | 2.8 Fighting | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 22 | | || 22 Cast: Shock | 112 | 84 | 52 || 248 Airstrike | | | 85 || 85 Swiftness | | | 3 || 3 Armour: Robe | 50 | 40 | 28 || 118 Dodge: Dodged | 55 | 40 | 24 || 119