Seeded DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 611 (custom seed) 432 dailygame22 the Gusty (level 6, 45/45 HPs) Began as a Demigod Air Elementalist on Oct 26, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:19:06 (4917 turns). dailygame22 the Gusty (Demigod Air Elementalist) Turns: 4917, Time: 00:19:07 Health: 45/45 AC: 7 Str: 12 XL: 6 Next: 39% Magic: 7/15 EV: 12 Int: 25 God: Gold: 152 SH: 0 Dex: 16 Spells: 5/13 levels left rFire . . . d - staff of air rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... l - amulet of regeneration Stlth ++ o - ring of Haxt {*Slow rElec AC+4 Str+3 Dex+2} HPRegen 1.07/turn (no ring) MPRegen 0.14/turn %: slow self (1%) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons n - the +7 dagger of Rusic {flame, rPois Str+2 Dex-4 SInv} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. r - a +0 vampiric dagger w - the +5 mace of Urhoceollu {heavy, rCorr Str+2} (You found it on level 2 of the Dungeon) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Magical Staves d - a staff of air (weapon) Jewellery l - an amulet of regeneration (worn) o - the ring of Haxt (worn) {*Slow rElec AC+4 Str+3 Dex+2} (You found it on level 3 of the Dungeon) [ring of protection] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). q - a ring of wizardry Scrolls c - 6 scrolls of teleportation {unknown} e - a scroll of noise {unknown} g - a scroll of vulnerability {unknown} i - a scroll of amnesia {unknown} k - a scroll of brand weapon {unknown} m - 5 scrolls of identify {unknown} p - a scroll of torment {unknown} u - a scroll of fog {unknown} Potions b - 2 potions of magic j - 2 potions of berserk rage {unknown} s - 2 potions of resistance {unknown} v - a potion of mutation {unknown} x - a potion of curing {unknown} z - a potion of lignification {unknown} Talismans h - a spider talisman t - a medusa talisman Skills: - Level 2.8 Dodging - Level 2.0 Stealth - Level 4.1 Spellcasting + Level 2.4 Conjurations - Level 4.2 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 2% 1 b - Swiftness Air 39% N/A 4% 3 c - Airstrike Air 19% 2d(3-19) 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 64% 3-6/arc 3% 2 Apportation Tloc 10% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Jinxbite Hex 10% N/A 14% 2 Stone Arrow Conj/Erth 22% 3d8 17% 3 Call Canine Familiar Summ 5% N/A 26% 3 Fugue of the Fallen Necr 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Rending Blade Conj/Frge 11% 2d(6+1*) 50% 4 Anguish Hex/Necr 2% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Alistair's Intoxication Alch 3% N/A 94% 5 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Annotations: D:2 1 runed translucent door, Crazy Yiuf D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (heavily wounded, 57% to hit) You feel a surge of power! The zap hits the ufetubus. The ufetubus is severely wounded. An ogre comes into view. It is wielding a +0 giant club. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 88% to hit) You feel a surge of power! The zap hits the ufetubus. You kill the ufetubus! The zap hits the ogre. The ogre is lightly wounded. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 88% to hit) You feel a surge of power! The zap hits the ogre! The ogre is heavily wounded. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 88% to hit) You feel a surge of power! The zap hits the ogre. The ogre is heavily wounded. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 88% to hit) You feel a surge of power! The zap hits the ogre! The ogre is almost dead. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 88% to hit) You feel a surge of power! The zap hits the ogre. The ogre is almost dead. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 88% to hit) You feel a surge of power! The zap hits the ogre! You kill the ogre! Your Conjurations skill increases to level 2! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....###<#####...### ##....รทรท..........###### ........###............. .........#...##......... ............###......... .............########### .##..........## ##..........# #...@..##..... #.......# #...# #....)>.# ##.# #.......# .. ##.....## #....## ...### .... There were no monsters in sight! Vanquished Creatures An ogre (D:5) A phantom (D:5) A howler monkey (D:4) 2 hounds A sleepcap (D:4) Terence (D:2) An orc wizard (D:4) 2 adders An ufetubus (D:5) 2 ribbon worms (D:2) 7 endoplasms A giant cockroach (D:1) 8 hobgoblins 14 jackals 3 orcs (D:4) 2 quokkas 4 ball pythons 8 bats 4 frilled lizards (D:2) 4 goblins 7 kobolds 12 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dailygame22 the Demigod Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 411 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 939 | D:1 | Reached skill level 1 in Conjurations 1062 | D:1 | HP: 1/20 [jackal (3)] 1221 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/9 2087 | D:3 | Identified the +7 dagger of Rusic {flame, rPois Str+2 Dex-4 | SInv} 2274 | D:3 | Identified the ring of Haxt {*Slow rElec AC+4 Str+3 Dex+2} 2795 | D:4 | Found a staircase to the Ecumenical Temple. 2939 | D:4 | Reached XP level 4. HP: 33/33 MP: 6/11 3092 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/12 3234 | D:4 | Identified the +4 long sword "Roegh" {freeze, Dex+5 SInv} 3665 | D:5 | Entered Level 5 of the Dungeon 3687 | D:5 | Noticed an ice beast 3930 | D:2 | Noticed Terence 3944 | D:2 | Killed Terence 3945 | D:2 | Reached XP level 6. HP: 45/45 MP: 7/15 3949 | D:2 | Learned a level 3 spell: Swiftness 3954 | D:2 | Learned a level 4 spell: Airstrike 4166 | D:2 | Noticed Crazy Yiuf 4273 | D:2 | Identified the +5 mace of Urhoceollu {heavy, rCorr Str+2} 4898 | D:5 | Noticed Prince Ribbit 4917 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, minmay_rat_gold_closets D:2: serial_bayou_shore_a, layout_basic, angelslayer_ecumenical_altar_muddy, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic D:4: layout_gridville, gammafunk_temple_overflow_pools, minmay_temple_entry_mini_moons D:5: layout_rooms, uniq_eustachio, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Air Magic | 3 4 | 4.2 Spellcasting | 2 3 4 | 4.1 Conjurations | 1 2 | 2.4 Stealth | 2 | 2.0 Dodging | 2 | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 125 | 82 || 207 Armour: Robe | 24 | 17 || 41 Dodge: Dodged | 16 | 23 || 39