Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 3635976231341468827 70 dajammer the Vexing (level 4, -8/28 HPs) Began as a Poltergeist Hexslinger on Dec 10, 2025. Mangled by Terence ... wielding a +0 falchion (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:55 (2427 turns). dajammer the Vexing (Poltergeist Hexslinger) Turns: 2427, Time: 00:05:55 Health: -8/28 AC: 2 Str: 6 XL: 4 Next: 22% Magic: 5/5 EV: 17 Int: 15 God: Gold: 51 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . a - +1 sling (elec) rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.24/turn f - +5 ring of evasion MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 sling of electrocution (weapon) e - the +5 quarterstaff "Quxteura" {elec, rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Armour c - a +1 cloak (haunted) Jewellery f - a +5 ring of evasion (worn) h - an amulet of magic regeneration Scrolls b - 2 scrolls of poison g - a scroll of immolation j - a scroll of noise Potions d - a potion of curing {unknown} i - a potion of berserk rage {unknown} k - a potion of haste {unknown} Skills: + Level 1.3 Fighting + Level 3.1 Ranged Weapons + Level 2.5 Dodging + Level 0.2 Stealth + Level 1.0 Spellcasting + Level 4.7 Hexes + Level 0.8 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 5% 2 Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 7% N/A 34% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Aim: Terence, wielding a +0 falchion, wearing a +0 ring mail and carrying a wand of polymorph (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. Terence zaps a wand. You resist with some effort. The orc misses you. The orc hits you with a +0 dagger. Fire: a) +1 sling (elec) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion, wearing a +0 ring mail and carrying a wand of polymorph (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence barely misses you. The orc misses you. The orc closely misses you. Fire: a) +1 sling (elec) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion, wearing a +0 ring mail and carrying a wand of polymorph (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence zaps a wand. The orc barely misses you. The orc hits you with a +0 dagger. x2 An orc comes into view. It is wielding a +0 hand axe. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * The orc closely misses you. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence misses you. Fire: a) +1 sling (elec) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 falchion, wearing a +0 ring mail and carrying a wand of polymorph (moderately wounded, 63% to hit) You shoot a sling bullet. The orc shouts! The sling bullet hits Terence. Terence is moderately wounded. You hear a shout! Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 falchion! You die... Terence says, "Finally, peace and quiet." ############ #§§§§§§§§§§# +§§§§§§§§§§# #§§§§§§§§§§# #§§§§§§§§§§### #§§§§§@o§§§§§§ #§§§§§@o§§§§## #§§§§§§o§§§§# #§§§§§§§§§§§# #§§§§§§§§§§§# §§§§§§§§§§§§§# §§§§§§§§§§§§§# §§§§§§§§§§§§o# You could see Terence and 4 orcs. Vanquished Creatures 4 adders (D:2) A ribbon worm (D:2) 3 dart slugs A hobgoblin (D:1) 4 quokkas 3 ball pythons 3 bats 4 endoplasms A frilled lizard (D:1) A giant cockroach (D:1) 4 goblins 3 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dajammer the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 91 | D:1 | Reached skill level 1 in Fighting 198 | D:1 | Reached XP level 2. HP: 12/18 MP: 3/3 1373 | D:2 | Reached XP level 3. HP: 11/23 MP: 4/4 2037 | D:2 | Identified the +5 quarterstaff "Quxteura" {elec, rElec | rPois} 2070 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/5 2415 | D:3 | Noticed Terence 2426 | D:3 | HP: 1/28 [orc/+0 falchion (2)] 2427 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_loops_ring, chequers_mini_garden D:2: layout_loops_corners D:3: layout_basic, nicolae_overflow_crystal_walls, nicolae_half_adder, uniq_terence, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.3 Ranged Weapons | 2 3 | 3.1 Dodging | | 2.5 Stealth | | 0.2 Spellcasting | | 1.0 Hexes | | 4.7 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 101 | 21 || 122 Use: Scroll | 4 | 1 || 5 Armour: Skin | 50 | 11 || 61 Dodge: Dodged | 89 | 25 || 114