Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 188 (custom seed) 1 dajammer the Cutter (level 1, 0/15 HPs) Began as a Poltergeist Chaos Knight on Sept 8, 2026. Was a Plaything of Xom. Slain by a quokka (1 damage) ... summoned by Xom ... on level 1 of the Dungeon. The game lasted 00:01:28 (281 turns). dajammer the Cutter (Poltergeist Chaos Knight) Turns: 281, Time: 00:01:28 Health: 0/15 AC: 3 Str: 8 XL: 1 Next: 20% Magic: 1/1 EV: 11 Int: 14 God: Xom [..*...] Gold: 27 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 short sword (chaos) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +2 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + c - amulet of magic regeneration HPRegen 0.22/turn (no ring) MPRegen 0.47/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Renounce Religion (0%) You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 cloak (haunted) Jewellery c - an amulet of magic regeneration (worn) Scrolls s - a scroll of butterflies Potions d - a potion of might {unknown} Skills: + Level 2.7 Fighting + Level 3.3 Short Blades + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The quokka is almost dead. The quokka barely misses you. You hit the quokka. You freeze the quokka. You kill the quokka! You see here a quokka corpse. c - an amulet of magic regeneration You start haunting your amulet. You continue haunting your amulet of magic regeneration. x5 You finish haunting your amulet of magic regeneration. c - an amulet of magic regeneration (worn) The amulet throbs as it attunes itself to your body. You reach down and open the door. You reach down and open the door. There is a faded altar of an unknown god here. There are no items here. This altar belongs to (a) Okawaru, (b) Qazlal or (c) Hepliaklqana, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. "Let's see if it's strong enough to survive yet." The crimson imp hits you. You hit the crimson imp. The crimson imp seems to grow stronger. Xom thinks this is hilarious! The crimson imp is moderately wounded. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp closely misses you. The quokka bites you. You miss the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you. The quokka barely misses you. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you. x2 * * * LOW HITPOINT WARNING * * * The quokka completely misses you. You miss the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You reach down and open the door. The quokka bites you. You die... "Huh? Did I miss anything?" ........................ ........................ ...........#............ ######.....#............ #.....#............ #####.....##'##'##..... #.........##.##.# .### #.........##.##r###.##### +......_......5@5......>. ##.....######'##'######..##### ..................# #...... ♣..###............# #..#.### ♣...##............# #...... ♣.♣♣.>............######.#.###### .∩♣♣..............'.............. ..∩♣♣.............######........# ..∩♣♣..######'##'#######.#.#.#.## You could see 2 crimson imps and a quokka (summoned). Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dajammer the Poltergeist Chaos Knight began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 170 | D:1 | Found a faded altar of an unknown god. 274 | D:1 | XOM: summons 3 hostile chaos creatures 275 | D:1 | Encountered a crimson imp 275 | D:1 | Encountered a crimson imp 281 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Attack: Normal || 9 Melee: Short sword || 9 Read: Identify || 1 Armour: None || 8 Dodge: Dodged || 9