dajen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 10, D:1) a jackal corpse (skeletalised by now) (7, 12, D:1) a +0 ring mail (7, 14, D:1) a +0 dagger (10, 5, D:1) a rat skeleton (10, 9, D:1) a +0 club a gnoll skeleton (19, 31, D:1) a +0 whip (20, 6, D:1) a +0 dagger (21, 6, D:1) a ball python skeleton (24, 31, D:1) a bat corpse (skeletalised by now) (26, 11, D:1) a frilled lizard skeleton (27, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -3, D:1) a hobgoblin skeleton (31, 29, D:1) a +0 ring mail (41, 0, D:1) a frilled lizard skeleton (43, 38, D:1) a +0 hand axe (44, 1, D:1) a ball python skeleton (46, 48, D:1) a +0 robe (49, 14, D:1) a rat skeleton (59, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 club a goblin corpse a ribbon worm corpse (7, -19, D:2) a book of Cantrips (10, -26, D:2) a hobgoblin corpse (19, 22, D:2) a +0 war axe (20, -2, D:2) the +6 plate armour of Bummaw {+Blink +Inv rF++ Stlth-} +Blink: It lets you blink. +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. (21, -4, D:2) a potion of curing (30, -3, D:2) a scroll of noise (31, -27, D:2) the felid corpse of Natasha (32, -18, D:2) a +0 war axe