dakvas Level 1 of the Dungeon (0, 0, D:1) a quill talisman (4, -11, D:1) 5 stones (5, -13, D:1) a +0 hand axe (9, -5, D:1) a hobgoblin corpse (skeletalised by now) (13, -4, D:1) a +0 leather armour (15, -1, D:1) a +0 spear a gnoll skeleton (18, -15, D:1) a +0 dagger (20, -25, D:1) a +0 long sword (20, 0, D:1) a ball python skeleton (25, -23, D:1) a +0 whip 5 stones (25, -12, D:1) a +0 whip (25, 0, D:1) a rat corpse (skeletalised by now) (25, 5, D:1) a +0 whip a kobold skeleton (25, 6, D:1) a quokka skeleton (26, -21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 7, D:1) a +0 short sword 3 stones (28, 18, D:1) a bat corpse (skeletalised by now) (28, 20, D:1) a hobgoblin skeleton (33, -2, D:1) a bat corpse (skeletalised by now) (36, 0, D:1) 3 flux baubles (37, 16, D:1) a rat skeleton (38, -15, D:1) a ball python corpse (skeletalised by now) (40, -13, D:1) a ball python corpse (skeletalised by now) (43, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -17, D:1) a +0 spear Level 2 of the Dungeon (0, 47, D:2) a rat corpse (skeletalised by now) (2, 47, D:2) a staff of earth (14, 18, D:2) a ball python corpse (skeletalised by now) (15, 20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, 36, D:2) a +0 sling (19, 26, D:2) a +0 dagger (19, 39, D:2) a jackal skeleton (20, 26, D:2) a rat skeleton (21, 25, D:2) an adder corpse (skeletalised by now) (31, 52, D:2) a +0 dagger 4 stones (32, 12, D:2) 4 poisoned darts (37, 38, D:2) a +0 dagger (39, 7, D:2) the +0 helmet of Focus {-Tele rN+ SInv Stlth+} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (39, 15, D:2) a bat skeleton (44, 27, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (47, 50, D:2) a +0 ring mail (49, 6, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (6, -11, D:3) a bat skeleton (30, -13, D:3) a bat skeleton (32, -22, D:3) a +0 short sword (34, -22, D:3) a +0 mace (42, -17, D:3) a bat skeleton (43, -4, D:3) a +0 whip a stone (52, -27, D:3) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (55, -20, D:3) a +0 dagger (56, -21, D:3) an adder corpse (skeletalised by now) (62, -10, D:3) 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, 10, D:4) a +0 dagger a +0 robe (6, 13, D:4) a potion of curing (10, 11, D:4) a book of Necromancy (27, -4, D:4) a +0 dagger a ball python corpse (28, -4, D:4) a +0 leather armour a hound corpse (28, -1, D:4) a +0 giant club (30, 5, D:4) a +0 mace (32, 9, D:4) a scroll of identify (34, -8, D:4) a +0 leather armour (34, -2, D:4) a hobgoblin corpse (34, 5, D:4) a hound corpse (35, 4, D:4) a +0 dagger (45, -8, D:4) 9 stones