danjamin Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -10, D:1) a +0 club a kobold corpse (skeletalised by now) (11, 1, D:1) a quokka skeleton (12, 14, D:1) a hobgoblin corpse (skeletalised by now) (19, 17, D:1) a book of Flames (20, 25, D:1) a +0 robe (24, 26, D:1) a frilled lizard skeleton (26, -4, D:1) a +0 dagger of pain (27, 0, D:1) a frilled lizard skeleton (28, 18, D:1) a book of Spatial Translocations (30, 0, D:1) a +0 robe (34, 29, D:1) a +0 short sword (36, 33, D:1) a +0 dagger (38, -12, D:1) a frilled lizard skeleton (39, 33, D:1) a +0 short sword (44, 17, D:1) a +0 leather armour (60, 22, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -1, D:2) a +0 dagger (8, 1, D:2) a +0 hand axe a +0 leather armour an orc skeleton (8, 2, D:2) an adder skeleton (9, -25, D:2) a quokka corpse (skeletalised by now) (16, 2, D:2) a bat corpse (skeletalised by now) (21, -20, D:2) a bat skeleton (29, 2, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (45, -27, D:2) a book of Battle (45, -13, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Uryduc {Acrobat Int+3} (4330 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+3: It affects your intelligence (+3). the +1 robe of the Evil One {Int-2 Dex+7} (2320 gold) Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). the amulet of the Threshing Gods {Faith *Corrode rElec rN+++ Int-5} (5890 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. the +0 robe "Hero's Friend" {rC+ rCorr} (2030 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. [Shop] Icokhaim's Magic Scroll Boutique 3 scrolls of noise (36 gold) a scroll of revelation (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of fog (48 gold) a scroll of enchant weapon (90 gold) (0, 0, D:3) a +0 chain mail (1, 10, D:3) a +0 short sword a book of Winter (4, 19, D:3) a +0 ring mail (14, 2, D:3) a +0 robe (20, 24, D:3) a bat corpse (skeletalised by now) (23, -15, D:3) a hobgoblin skeleton (28, -9, D:3) a bat skeleton (29, 2, D:3) a +0 shortbow (32, 7, D:3) a +0 short sword an orc corpse (skeletalised by now) (36, 9, D:3) a +0 club (38, -3, D:3) a +0 dagger of venom a +0 sling a goblin skeleton (38, -2, D:3) a +0 robe a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (38, -1, D:3) a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (44, 16, D:3) a +0 flail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour an orc skeleton a ball python skeleton (1, 10, D:4) a jackal skeleton (2, 9, D:4) a +0 hand axe an orc skeleton (3, 8, D:4) a +0 robe (18, -4, D:4) a ball python skeleton (33, 25, D:4) a book of Frost (49, -7, D:4) a hound skeleton (49, 5, D:4) a +0 club a +0 short sword a +0 leather armour a +0 flail an orc skeleton a jackal skeleton (49, 6, D:4) a +0 dagger a +0 robe an orc skeleton a jackal skeleton (50, 0, D:4) a hobgoblin skeleton (50, 5, D:4) a +0 falchion a +0 leather armour (50, 6, D:4) a +0 hand axe an orc skeleton a jackal skeleton (50, 35, D:4) a +0 whip (51, 3, D:4) a +0 leather armour (51, 6, D:4) a jackal skeleton (53, -6, D:4) a +0 club a goblin skeleton (59, -13, D:4) a +0 chain mail (59, 5, D:4) a +0 flail a +0 flail a boomerang a +0 leather armour (60, 5, D:4) a +0 dagger a boomerang a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 8 gold pieces a +0 flail a +0 spear a throwing net a gnoll corpse a quokka corpse a gnoll corpse (0, 1, D:5) a +0 flail (1, 2, D:5) a +0 whip a +0 robe a +2 whip of freezing a gnoll corpse (5, 12, D:5) a +2 whip of flaming a +0 robe