danjamin Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (4, 19, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) (6, 11, D:1) a ball python skeleton (6, 12, D:1) a +0 dagger a goblin skeleton (13, 20, D:1) a +0 hand axe (15, 5, D:1) a +0 whip (25, -11, D:1) a +2 dagger of venom (32, -35, D:1) a book of Winter (38, 16, D:1) 5 poisoned darts (42, 16, D:1) a +0 short sword (45, -23, D:1) a +0 hand axe (47, 7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 37, D:2) a +0 leather armour (4, 11, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 8, D:2) an adder corpse (skeletalised by now) (9, 9, D:2) a ball python corpse (skeletalised by now) (11, -1, D:2) a +0 dagger (20, 42, D:2) 3 boomerangs (26, 5, D:2) a ball python skeleton (28, 40, D:2) a bat corpse (skeletalised by now) (30, 42, D:2) a +0 dagger (35, 33, D:2) a +0 robe (35, 47, D:2) a +0 mace the human skeleton of Terence (38, -1, D:2) a hobgoblin corpse (skeletalised by now) (39, 22, D:2) a +0 leather armour (40, 40, D:2) a +0 hammer (47, 2, D:2) an adder skeleton