Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. darkfa11 the Grave Robber (Vampire Necromancer) Turns: 161, Time: 00:01:30 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 3/3 EV: 11 Int: 17 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . e - +0 whip rCold + . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 16 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 whip (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of protection from cold (left hand) Potions c - a potion of magic Skills: + Level 2.4 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting + Level 4.5 Necromancy You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 30% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History e - a +0 whip (weapon) You see here a dart slug corpse. An endoplasm comes into view. Found 16 gold pieces. The endoplasm quivers. An endoplasm is nearby! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. Your soul wisp barely misses the endoplasm. The endoplasm hits your soul wisp. Your soul wisp touches the endoplasm. The endoplasm barely misses your soul wisp. Your soul wisp touches the endoplasm. The endoplasm hits your soul wisp. The endoplasm closely misses your soul wisp. Your soul wisp touches the endoplasm. Your soul wisp touches the endoplasm. The endoplasm closely misses your soul wisp. The endoplasm hits your soul wisp but does no damage. Your soul wisp touches the endoplasm. The endoplasm dies! You swap places. You now have 16 gold pieces. Found a stone staircase leading down. You see here 8 stones. An endoplasm comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm quivers. Your soul wisp touches the endoplasm. The endoplasm barely misses your soul wisp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm is nearby! Your soul wisp touches the endoplasm but does no damage. The endoplasm hits your soul wisp but does no damage. Your soul wisp touches the endoplasm. The endoplasm dies! You swap places. Found 4 poisoned darts. . .. #.. #... #$..( ## #.....#################. .......@*..............> #.....#################. ..... #.......... .... #........#. ... #.......... .. #.......... . #.........( #.......... #.......... You can see a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darkfa11 the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 8 Bite || 1 Cast: Soul Splinter || 4 Dodge: Dodged || 5