Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14644141363765359155 23 darkfa11 the Grave Robber (level 2, 0/15 HPs) Began as a Deep Elf Necromancer on Nov 28, 2024. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1256 turns). darkfa11 the Grave Robber (Deep Elf Necromancer) Turns: 1256, Time: 00:02:21 Health: 0/15 AC: 2 Str: 4 (5) XL: 2 Next: 72% Magic: 6/8 EV: 11 Int: 17 (19) God: Gold: 59 SH: 0 Dex: 12 (15) Spells: 5/8 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of fog {unknown} g - a scroll of blinking {unknown} Potions c - 2 potions of magic d - 2 potions of curing {unknown} h - a potion of mutation {unknown} Skills: + Level 2.8 Dodging + Level 2.7 Stealth * Level 3.6 Spellcasting * Level 5.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 1% 1 b - Grave Claw Necr 40% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 6% 3 Animate Dead Necr 20% N/A 19% 4 Curse of Agony Necr 20% N/A 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. The jackal closely misses you. Your soul wisp misses the jackal. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. x2 The jackal bites you. Your soul wisp touches the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. x2 Your soul wisp closely misses the jackal. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. x2 Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp misses the jackal. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (almost dead, weak, ally target, soul-splintered) You miscast Grave Claw. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You closely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. You die... #..#####.... #. ...#$$)#..## #.. ....#)??#.... .##.. ....#[$!#.... ...... .....#####.... ...... ##.##........... ......# ................ .....*.#.....##......... .!....h@h....######...## ......#h##.#.......##... ....( #h...#.......##... #######............##... #..................... #...........##.####... #.h......##..#........ ...........###.....#.### hh...............#.#.### You could see 4 jackals and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A jackal (D:1) A ball python (D:1) 3 frilled lizards A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) 2 endoplasms A goblin (D:2) A hobgoblin (D:2) 2 jackals (D:1) 7 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darkfa11 the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached skill level 5 in Necromancy 267 | D:1 | Reached XP level 2. HP: 9/15 MP: 8/8 328 | D:1 | Learned a level 2 spell: Grave Claw 1256 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_cb, co_window_paths_c, co_window_corner_b, co_window_of_opportunity_c, glass_columns_a, glass_columns_b, minmay_3d_cube D:2: layout_basic, due_unseen_surprise Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Dodging | | 2.8 Stealth | | 2.7 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 52 Short sword || 16 Cast: Soul Splinter || 13 Use: Potion || 1 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 55 Dodge: Dodged || 62