Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 10148907420252702013 4 darkfa11 the Grave Robber (level 1, 0/11 HPs) Began as a Poltergeist Necromancer on May 22, 2025. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (114 turns). darkfa11 the Grave Robber (Poltergeist Necromancer) Turns: 114, Time: 00:00:41 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 17 God: Gold: 20 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . e - +0 whip rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 whip (weapon) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth * Level 2.0 Spellcasting * Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Curse of Agony Necr 17% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You swap places. An endoplasm comes into view. The quokka misses you. You barely miss the quokka. The quokka barely misses you. Your soul wisp touches the quokka. You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. Your soul wisp barely misses the quokka. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka closely misses you. Your soul wisp touches the quokka. The quokka bites you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. Your soul wisp closely misses the quokka. You hit the quokka. You kill the quokka! You swap places. The endoplasm quivers. Your soul wisp disappears in a puff of smoke! The endoplasm hits you. You barely miss the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm quivers. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You resist. You die... .. .. .. .# .. ##.# .. .# #...!.# ... ...#..#J( .....# ...#..#J###.....# ......#@........# #............. #............. .. +............. .. #............. .. ###. #............. ..##... #......++###+# .......##.....†# # ........##+#...#.# You could see 2 endoplasms. Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) A bat (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darkfa11 the Poltergeist Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 114 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, minmay_tromino_i4 Action || total ---------------------------++------- Melee: Whip || 10 Dagger || 5 Cast: Soul Splinter || 4 Armour: Skin || 8 Dodge: Dodged || 11