Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 520115432263545748 298 darmok the Conjurer (level 5, -2/38 HPs) Began as a Demigod Conjurer on Sept 28, 2026. Slain by an orc ... wielding a +2 short sword of speed (6 damage) ... on level 4 of the Dungeon. The game lasted 00:04:55 (4876 turns). darmok the Conjurer (Demigod Conjurer) Turns: 4876, Time: 00:04:55 Health: -2/38 AC: 2 Str: 8 XL: 5 Next: 88% Magic: 11/13 EV: 11 Int: 24 God: Gold: 121 SH: 5 Dex: 12 Spells: 4/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth ++ b - ring of poison resistance HPRegen 0.26/turn e - ring of wizardry MPRegen 0.13/turn %: reflection, wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons c - a +0 club Missiles g - a throwing net Armour a - a +0 robe (worn) f - a +1 ring mail of cold resistance Jewellery b - a ring of poison resistance (worn) d - an amulet of reflection (worn) e - a ring of wizardry (worn) Wands a - a wand of flame (27) Scrolls c - a scroll of poison {unknown} d - 5 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of revelation {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of vulnerability {unknown} q - a scroll of fear {unknown} u - a scroll of torment {unknown} v - a scroll of enchant armour {unknown} Potions f - a potion of resistance {unknown} j - a potion of mutation {unknown} k - a potion of ambrosia {unknown} n - a potion of curing {unknown} o - a potion of berserk rage {unknown} p - a potion of lignification {unknown} Skills: + Level 3.0 Dodging - Level 2.0 Stealth * Level 3.6 Spellcasting - Level 4.0 Conjurations * Level 2.9 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 1% 1 Shock Conj/Air 52% 1d6 1% 1 Summon Ice Beast Ice/Summ 4% N/A 12% 3 Fulminant Prism Conj/Alch 6% 3d7 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc shouts! The orc attacks as it pursues you! The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (78% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest looks satisfied for a moment. Without enough magic to sustain it, your Searing Ray dissipates. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest looks satisfied for a moment. You block the orc's attack. The searing ray misses the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +2 short sword of speed. You die... ... .⌠ ########## .. .........# ##. ########.# :.. #.# #. #.# #.# #..#o# #.# #..#@# ... #.# #..#o# ..# #.# #..#)## ..# #.# #.....## ..# #.# #......## ..#### #.# #.......##...... #.# #........o..#####? #.# #......o#.#...o)o. #.#####.....##...)..).. You could see an orc priest and 2 orcs. Vanquished Creatures 2 hounds 2 orc priests An orc wizard (D:4) 7 adders A gnoll (D:2) A ribbon worm (D:3) 3 dart slugs 8 orcs 6 endoplasms 11 hobgoblins 4 jackals 8 quokkas A ball python (D:2) 5 bats 3 frilled lizards 9 goblins 3 kobolds 9 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 687 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 690 | D:1 | Learned a level 2 spell: Searing Ray 1875 | D:2 | Reached skill level 4 in Conjurations 1875 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 2128 | D:2 | Reached skill level 1 in Translocations 2777 | D:3 | Reached XP level 4. HP: 22/33 MP: 1/10 3107 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 4033 | D:3 | Reached XP level 5. HP: 18/38 MP: 1/12 4876 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_loops_ring, ebering_ecumenical_altar_abandoned D:2: layout_basic, minmay_pentomino_o4 D:3: layout_basic D:4: layout_loops_ring, nicolae_overflow_sandstone_temple, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.6 Stealth | 2 | 2.0 Dodging | 2 3 | 3.0 Conjurations | 4 | 4.0 Translocations | 1 2 | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 113 | 84 || 197 Searing Ray | | 4 || 4 Drink: Magic | | 1 || 1 Armour: Robe | 34 | 24 || 58 Dodge: Dodged | 24 | 28 || 52 Block: Other | 9 | 13 || 22