Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 3346 darmok the Magician (level 9, -3/75 HPs) Began as a Demigod Conjurer on Oct 4, 2026. Slain by a hornet (13 damage) ... while paralysed by a hornet ... on level 8 of the Dungeon. The game lasted 00:17:42 (12734 turns). darmok the Magician (Demigod Conjurer) Turns: 12734, Time: 00:17:43 Health: -3/75 AC: 13 Str: 18 XL: 9 Next: 44% Magic: 21/21 EV: 2 Int: 24 God: Gold: 454 SH: 0 Dex: 18 Spells: 12/19 levels left rFire . . . (100%) j - +5 flail of Zumuh {flame, rC++ Dex+2} rCold + + . (33%) (no offhand) rNeg . . . (100%) k - +5 ring mail of Wariness {Regen+} rPois . (100%) q - +1 hat rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + h - +6 ring of strength HPRegen 1.12/turn c - +4 ring of slaying MPRegen 0.17/turn %: no passive effects @: paralysed, lethally poisoned (-3 -> -4), slowed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 454 gold pieces. Inventory: Hand Weapons g - a +1 dagger of freezing j - the +5 flail of Zumuh (weapon) {flame, rC++ Dex+2} (You took it off a goblin on level 3 of the Dungeon) rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. n - the +2 hammer of Caniq {concuss, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. o - the +8 hammer of Instinct {flame, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. p - the +5 hammer of the Gloaming {freeze, rPois Int+3} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles b - 5 poisoned darts i - a throwing net Armour a - a +0 robe e - a +0 pair of gloves (worn) k - the +5 ring mail of Wariness (worn) {Regen+} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. q - a +1 hat (worn) Jewellery c - a +4 ring of slaying (worn) d - a ring of protection from cold f - a ring of poison resistance h - a +6 ring of strength (worn) l - a ring of resist corrosion m - a ring of willpower Wands e - a wand of paralysis (13) b - a wand of acid (17) Scrolls i - a scroll of identify e - a scroll of fear {unknown} h - 3 scrolls of enchant weapon {unknown} g - 3 scrolls of fog l - a scroll of immolation {unknown} m - a scroll of amnesia {unknown} u - a scroll of silence {unknown} v - 3 scrolls of blinking {unknown} y - a scroll of noise {unknown} z - a scroll of acquirement {unknown} B - a scroll of teleportation {unknown} p - 2 scrolls of poison c - 2 scrolls of revelation {unknown} Potions g - a potion of magic d - 3 potions of brilliance {unknown} f - 2 potions of lignification {unknown} j - 7 potions of curing {unknown} n - 4 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} a - a potion of ambrosia q - a potion of moonshine {unknown} s - 2 potions of attraction {unknown} t - a potion of mutation {unknown} x - 2 potions of might {unknown} Skills: + Level 5.8 Fighting * Level 4.6 Armour + Level 5.1 Dodging - Level 1.7 Stealth + Level 5.9 Spellcasting - Level 5.0 Conjurations - Level 5.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 62% N/A 1% 1 Kiss of Death Conj/Necr 76% 2d11 4% 1 Sandblast Erth 14% 2d6 14% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 21% 2 Scorch Fire 14% 2d5 21% 2 Frozen Ramparts Ice 14% 1d3 38% 3 Passwall Erth 7% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 19% 2d5 43% 4 Flame Wave Conj/Fire 19% 2d7 43% 4 Fulminant Prism Conj/Alch 9% 3d7 43% 4 Awaken Armour Erth/Frge 14% N/A 80% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 80% 4 Diamond Sawblades Frge 3% 4d4 100% 7 Magnavolt Erth/Air 3% 4d9 100% 7 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Shops: D:5 [([:= D:6 = Annotations: D:5 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel yourself speed up. You feel sick. The hornet stings you. You feel yourself slow down. The hornet stings you! You are more poisoned. You suddenly lose the ability to move! You stop channelling your searing ray. The hornet stings you. You are more poisoned. You feel as though you will be slow longer. You feel very sick. The hornet stings you. You are more poisoned. You feel as though you will be slow longer. You can act again. You feel extremely sick. The hornet misses you. The hornet stings you but does no damage. You are confused. You feel invigorated. You feel extremely sick. The hornet stings you but does no damage. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You feel very sick. The hornet misses you. The hornet stings you but does no damage. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You feel less invigorated. You feel less confused. You feel very sick. The hornet closely misses you. The hornet stings you. * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! You feel sick. The hornet stings you but does no damage. x2 You feel sick. The hornet stings you! You die... #### ### ... ..# ..# #.# # #.# #.# #.#.# #y# #.#.###@# #.......# #+## ###.##### ...## #.# ....## ##.# .....## ##..# ......####...##### ......'............ ......####...###### You could see a hornet. Vanquished Creatures Grinder (D:5) Prince Ribbit (D:5) 6 yaks (D:8) 2 water moccasins (D:7) 2 orc warriors An ice beast (D:6) 2 black bears An ogre (D:6) 2 bullfrogs (D:7) 3 scorpions 2 howler monkeys (D:7) 2 bombardier beetles A hound (D:4) 2 jellies 4 orc priests A drude (D:7) 5 iguanas 2 sleepcaps 3 clockroaches Natasha (thrice) (D:2) 6 orc wizards 9 adders 2 ufetubi (D:6) 6 dart slugs 4 endoplasms 7 hobgoblins 4 jackals (D:2) 21 orcs 6 quokkas 12 ball pythons 7 bats 3 frilled lizards 3 goblins 4 kobolds 7 rats 147 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 589 | D:1 | Reached skill level 1 in Fighting 725 | D:1 | Reached XP level 2. HP: 22/23 MP: 5/7 1353 | D:2 | Encountered Natasha 2025 | D:2 | Killed Natasha 2026 | D:2 | Reached XP level 3. HP: 5/29 MP: 1/9 2122 | D:2 | Learned a level 2 spell: Searing Ray 2692 | D:2 | Encountered Natasha 2697 | D:2 | Killed Natasha 2698 | D:2 | Reached XP level 4. HP: 34/37 MP: 5/11 2698 | D:2 | Encountered Natasha 2712 | D:2 | Killed Natasha 3824 | D:3 | Encountered a black bear 3831 | D:3 | Killed a black bear 3832 | D:3 | Reached XP level 5. HP: 32/45 MP: 2/13 4028 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4342 | D:3 | Identified the +5 flail of Zumuh {flame, rC++ Dex+2} 4362 | D:3 | Identified the +5 ring mail of Wariness {Regen+} 5141 | D:3 | Reached skill level 1 in Translocations 5544 | D:4 | Reached XP level 6. HP: 51/51 MP: 3/15 6268 | D:4 | Identified the +0 chain mail of Conscience {rC- MP-10 Int+7 | SInv} 6546 | D:5 | Entered Level 5 of the Dungeon 6546 | D:5 | Found Giegoatuo's Antique Armour Emporium. 6607 | D:5 | Found Idint's Armour Boutique. 7100 | D:5 | Reached XP level 7. HP: 58/58 MP: 10/16 7227 | D:5 | Identified the +2 hammer of Caniq {concuss, rF+ Int+3} 7229 | D:5 | Encountered Crazy Yiuf 7230 | D:5 | Identified the +8 hammer of Instinct {flame, rF+ Int+3} 7242 | D:5 | Identified the +5 hammer of the Gloaming {freeze, rPois | Int+3} 8188 | D:6 | Found Gephayll's Jewellery Shop. 8773 | D:5 | Reached XP level 8. HP: 63/67 MP: 9/18 8967 | D:5 | Encountered Grinder 8984 | D:5 | Killed Grinder 8985 | D:5 | Reached skill level 5 in Spellcasting 9115 | D:5 | Found Qagoe's Jewellery Shop. 9309 | D:5 | Encountered Prince Ribbit 9313 | D:5 | Found Jaanim's Book Emporium. 9469 | D:5 | Reached skill level 1 in Armour 10152 | D:5 | Killed Prince Ribbit 10153 | D:5 | Reached skill level 5 in Fighting 10153 | D:5 | Reached skill level 5 in Conjurations 10247 | D:5 | Found Veogyqui's Antique Weapon Boutique. 11569 | D:7 | Reached XP level 9. HP: 61/74 MP: 7/20 12040 | D:7 | Found a statue of an orb of winter. 12042 | D:7 | Found a statue of an orb of winter. 12061 | D:7 | Found a staircase to the Ecumenical Temple. 12351 | D:8 | Reached skill level 5 in Dodging 12351 | D:8 | Reached skill level 5 in Translocations 12727 | D:8 | Paralysed by a hornet for 2.5 turns 12732 | D:8 | Paralysed by a hornet for 3.5 turns 12734 | D:8 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, nicolae_overflow_crystal_walls, minmay_starry_boxes D:4: layout_rooms, nicolae_ru_the_path_less_chosen D:5: layout_cave_pools, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_swords_in_saltire, nicolae_shop_well_armoured, nicolae_stop_n_shop_1, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_prince_ribbit1 D:6: layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, serial_shops, nicolae_shop_gaudy_bauble D:7: layout_basic, minmay_temple_entry_nine_rooms, kennysheep_generic_room_13 D:8: layout_loops_corners, lair_entry_dummy Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 5 | 5.9 Fighting | 1 2 3 4 5 | 5.8 Dodging | 2 3 4 5 | 5.1 Translocations | 1 2 3 4 5 | 5.0 Conjurations | 4 5 | 5.0 Armour | 3 4 | 4.6 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 11 | 7 || 23 Melee: Unarmed | 3 | | || 3 Dagger | 2 | 8 | || 10 Flail | | 3 | 7 || 10 Cast: Magic Dart | 73 | 101 | 101 || 275 Searing Ray | 1 | 29 | 48 || 78 Drink: Ambrosia | | | 1 || 1 Read: Identify | | | 3 || 3 Stab: Sleeping | | | 1 || 1 Armour: Robe | 13 | 22 | || 35 Ring mail | | 39 | 72 || 111 None | | 2 | || 2 Dodge: Dodged | 7 | 53 | 48 || 108