Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 781 darmok the Magician (level 7, 0/60 HPs) Began as a Demigod Conjurer on Oct 7, 2026. Slain by an orc ... wielding a +2 flail of venom (5 damage) ... on level 5 of the Dungeon. The game lasted 00:09:22 (6351 turns). darmok the Magician (Demigod Conjurer) Turns: 6351, Time: 00:09:22 Health: 0/60 AC: 13 Str: 18 XL: 7 Next: 29% Magic: 9/17 EV: 10 Int: 23 God: Gold: 232 SH: 0 Dex: 16 Spells: 12/15 levels left rFire + . . (50%) q - +8 hammer of Instinct {flame, rF+ Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) k - +5 ring mail of Wariness {Regen+} rPois . (100%) j - +1 hat rElec . (100%) s - +0 cloak {Stlth+} rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 1.10/turn i - +6 ring of strength MPRegen 0.15/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -1) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons d - a +0 dagger h - a +1 dagger of freezing l - the +5 flail of Zumuh {flame, rC++ Dex+2} (You found it on level 3 of the Dungeon) rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. p - the +5 hammer of the Gloaming {freeze, rPois Int+3} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. q - the +8 hammer of Instinct (weapon) {flame, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. r - the +2 hammer of Caniq {concuss, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles b - 5 poisoned darts m - a throwing net Armour a - a +0 robe f - a +0 pair of gloves (worn) j - a +1 hat (worn) k - the +5 ring mail of Wariness (worn) {Regen+} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. s - a +0 cloak of stealth (worn) Jewellery c - a +4 ring of slaying (worn) e - a ring of protection from cold g - a ring of poison resistance i - a +6 ring of strength (worn) n - a ring of resist corrosion o - a ring of willpower Wands e - a wand of paralysis (13) Scrolls i - 2 scrolls of identify e - a scroll of fear {unknown} w - 2 scrolls of enchant weapon g - 2 scrolls of fog l - a scroll of immolation {unknown} m - a scroll of amnesia {unknown} u - a scroll of silence {unknown} v - a scroll of blinking {unknown} y - a scroll of noise {unknown} B - a scroll of poison {unknown} Potions g - a potion of magic b - 2 potions of brilliance f - 2 potions of lignification {unknown} c - 4 potions of curing n - 2 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} p - 2 potions of ambrosia {unknown} q - 2 potions of attraction {unknown} s - a potion of moonshine {unknown} t - a potion of mutation {unknown} x - a potion of might {unknown} Skills: * Level 4.3 Fighting + Level 2.6 Armour - Level 2.0 Dodging - Level 2.0 Stealth * Level 4.9 Spellcasting - Level 4.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 72% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 8% 1 Apportation Tloc 16% N/A 17% 1 Sandblast Erth 16% 2d6 17% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 26% 2 Passwall Erth 8% N/A 45% 3 Brom's Barrelling Bould Conj/Erth 22% 2d6 58% 4 Fulminant Prism Conj/Alch 11% 3d9 58% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 58% 4 Awaken Armour Erth/Frge 16% N/A 86% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 86% 4 Magnavolt Erth/Air 4% 4d9 100% 7 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:5 [[ Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You sock Prince Ribbit! You burn Prince Ribbit. Prince Ribbit is moderately wounded. The orc priest looks encouraged for a moment. Prince Ribbit hits you. * * * LOW HITPOINT WARNING * * * The orc warrior hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * The orc hits you with a +2 flail of venom. * * * LOW HITPOINT WARNING * * * The orc priest begins to cast a cantrip, but forgets the words! Something hits you but does no damage. Prince Ribbit hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You miss Prince Ribbit. Prince Ribbit is moderately wounded. Prince Ribbit hits you but does no damage. The orc warrior hits you but does no damage. The orc hits you but does no damage. You are poisoned. The orc priest looks satisfied for a moment. Something hits you but does no damage. Prince Ribbit hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, 78% to hit) You feel a surge of power! You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) You feel sick. The orc warrior barely misses you. The orc hits you with a +2 flail of venom. You die... #..#...........$###..... #.#..##>.........F.)...... ..##............§o......#. ...............§o§?....## ...............§§§.##### #..........#.§§§§## #.........###.§o.# # #..#..........oo## ##.# #..###....##..#@F# ##.... ##..#..##...###)o.# #.... ... ##.........## #..###... ...... .##..###....# ##.#...# ...#.. .###........#######..# ....# ...#...#..##........## ...# ......##..####.∩.##..#####†..#..# ...##...<.## #...#..............# ....#.#....# #######.......#.##.. You could see Prince Ribbit, an orc warrior, an orc priest and 2 orcs. Vanquished Creatures A black bear (D:3) 2 scorpions (D:5) A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) Crazy Yiuf (D:5) An orc priest (D:5) 2 iguanas 3 clockroaches Natasha (thrice) (D:2) 4 orc wizards 4 adders 6 dart slugs 15 orcs 4 endoplasms 7 hobgoblins 4 jackals (D:2) 6 quokkas 12 ball pythons 7 bats 3 frilled lizards 3 goblins 4 kobolds 7 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 607 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 1523 | D:2 | Encountered Natasha 1528 | D:2 | Learned a level 2 spell: Searing Ray 1533 | D:2 | Killed Natasha 1534 | D:2 | Reached skill level 1 in Fighting 1534 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/10 1626 | D:2 | Encountered Natasha 1733 | D:2 | Killed Natasha 1962 | D:2 | Encountered Natasha 1966 | D:2 | Killed Natasha 1967 | D:2 | Reached XP level 4. HP: 36/36 MP: 5/11 3124 | D:3 | Reached skill level 1 in Armour 3363 | D:3 | Reached XP level 5. HP: 40/41 MP: 5/13 3432 | D:3 | Encountered a black bear 3438 | D:3 | Killed a black bear 3723 | D:3 | Identified the +5 ring mail of Wariness {Regen+} 3970 | D:3 | Identified the +5 flail of Zumuh {flame, rC++ Dex+2} 4918 | D:4 | Reached XP level 6. HP: 51/51 MP: 10/15 5662 | D:4 | Identified the +0 chain mail of Conscience {rC- MP-10 Int+7 | SInv} 5747 | D:5 | Entered Level 5 of the Dungeon 5789 | D:5 | Found Idint's Armour Boutique. 6072 | D:5 | Reached XP level 7. HP: 55/59 MP: 10/17 6163 | D:5 | Identified the +5 hammer of the Gloaming {freeze, rPois | Int+3} 6171 | D:5 | Identified the +8 hammer of Instinct {flame, rF+ Int+3} 6171 | D:5 | Encountered Crazy Yiuf 6174 | D:5 | Identified the +2 hammer of Caniq {concuss, rF+ Int+3} 6186 | D:5 | Killed Crazy Yiuf 6232 | D:5 | Found Giegoatuo's Antique Armour Emporium. 6333 | D:5 | Encountered Prince Ribbit 6339 | D:5 | Identified a scroll of acquirement 6339 | D:5 | Acquired 705 gold pieces 6351 | D:5 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, nicolae_overflow_crystal_walls, minmay_starry_boxes D:4: layout_rooms, nicolae_ru_the_path_less_chosen D:5: layout_cave_pools, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_swords_in_saltire, nicolae_shop_well_armoured, nicolae_stop_n_shop_1, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 4 | 4.9 Fighting | 1 2 3 4 | 4.3 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Armour | 1 2 | 2.6 Conjurations | 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | 20 | 15 || 38 Melee: Unarmed | 3 | | || 3 Dagger | | 8 | || 8 Flail | | 12 | 3 || 15 Mace | | | 12 || 12 Cast: Magic Dart | 52 | 141 | 27 || 220 Searing Ray | 3 | 18 | 3 || 24 Drink: Curing | | | 2 || 2 Brilliance | | | 1 || 1 Read: Identify | | | 1 || 1 Fog | | | 1 || 1 Acquirement | | | 1 || 1 Armour: Robe | 5 | 23 | || 28 Ring mail | | 42 | 63 || 105 Dodge: Dodged | 7 | 37 | 16 || 60