Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 3437 darmok the Trooper (level 9, -2/79 HPs) Began as a Demigod Conjurer on Oct 8, 2026. Slain by a yak (10 damage) ... on level 8 of the Dungeon. The game lasted 00:15:02 (10438 turns). darmok the Trooper (Demigod Conjurer) Turns: 10438, Time: 00:15:03 Health: -2/79 AC: 14 Str: 18 XL: 9 Next: 48% Magic: 18/23 EV: 10 Int: 23 God: Gold: 410 SH: 0 Dex: 20 Spells: 11/22 levels left rFire + . . (50%) q - +8 hammer of Instinct {flame, rF+ Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) k - +5 ring mail of Wariness {Regen+} rPois . (100%) j - +1 hat rElec . (100%) s - +0 cloak {Stlth+} rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ c - +4 ring of slaying HPRegen 1.13/turn i - +6 ring of strength MPRegen 0.18/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 410 gold pieces. Inventory: Hand Weapons f - a +0 short sword h - a +1 dagger of freezing n - the +5 flail of Zumuh {flame, rC++ Dex+2} (You found it on level 3 of the Dungeon) rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. p - the +2 hammer of Caniq {concuss, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. q - the +8 hammer of Instinct (weapon) {flame, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. r - the +5 hammer of the Gloaming {freeze, rPois Int+3} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles b - 7 poisoned darts m - a throwing net o - a boomerang t - a curare-tipped dart Armour a - a +0 robe e - a +0 pair of gloves (worn) j - a +1 hat (worn) k - the +5 ring mail of Wariness (worn) {Regen+} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. s - a +0 cloak of stealth (worn) Jewellery c - a +4 ring of slaying (worn) d - a ring of protection from cold g - a ring of poison resistance i - a +6 ring of strength (worn) l - a ring of resist corrosion Wands e - a wand of paralysis (13) b - a wand of acid (17) f - a wand of mindburst (9) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - 3 scrolls of enchant weapon {unknown} k - 3 scrolls of fog {unknown} l - a scroll of immolation {unknown} m - a scroll of amnesia {unknown} u - a scroll of silence {unknown} v - 2 scrolls of blinking {unknown} y - 3 scrolls of poison {unknown} z - a scroll of teleportation {unknown} B - 2 scrolls of revelation {unknown} Potions g - a potion of magic d - 3 potions of brilliance {unknown} f - 2 potions of lignification {unknown} j - 4 potions of curing {unknown} n - a potion of berserk rage {unknown} o - 4 potions of heal wounds {unknown} p - 2 potions of ambrosia {unknown} q - a potion of attraction {unknown} s - a potion of moonshine {unknown} t - a potion of might {unknown} Skills: * Level 7.3 Fighting - Level 5.0 Armour - Level 1.7 Dodging - Level 1.7 Stealth * Level 7.0 Spellcasting - Level 4.0 Conjurations - Level 2.0 Translocations - Level 2.0 Earth Magic + Level 3.3 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 52% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 36% 4 d - Brom's Barrelling Bo Conj/Erth 21% 2d6 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 34% N/A 5% 1 Kiss of Death Conj/Necr 68% 2d10 5% 1 Sandblast Erth 34% 2d9 5% 1 Lesser Beckoning Tloc 34% N/A 9% 2 Passwall Erth 17% N/A 17% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 19% 2 Scorch Fire 16% 2d5 19% 2 Flame Wave Conj/Fire 17% 2d7 50% 4 Fulminant Prism Conj/Alch 8% 3d7 50% 4 Awaken Armour Erth/Frge 24% N/A 63% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 63% 4 Diamond Sawblades Frge 4% 4d4 100% 7 Magnavolt Erth/Air 6% 4d10 100% 7 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair (0/5) D:8 The Realm of Zot is guarded by orbs of winter. Shops: D:5 [([:= D:6 = Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The yak attacks as it pursues you! The yak gores you but does no damage. The yak attacks as it pursues you! The yak closely misses you. There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, 87% to hit) You focus your ray upon the yak. The searing ray hits the yak. The yak is severely wounded. The searing ray hits the yak. You kill the yak! The searing ray misses the yak. (Press . to maintain the ray.) The yak gores you! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 7! The searing ray hits the yak. The yak is almost dead. The searing ray misses the yak. The searing ray hits the yak. The yak is heavily wounded. The yak gores you but does no damage. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak. The yak is lightly wounded. The searing ray hits the yak! The yak is severely wounded. The yak gores you but does no damage. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak. The yak is lightly wounded. The searing ray misses the yak. The searing ray hits the yak. The yak is severely wounded. You finish channelling your searing ray. The yak gores you but does no damage. There is a stone staircase leading up here. The yak gores you! You die... # ##...)...# ##..# ##.....## #####.# ##...## #.....# ##Y## #.##### #Y# #.# #.# #.# ####Y######.# #...Y.....#.# #...@..##.#.# #.#....##.#.# #.##........# # #...##.### ....###.# ..... ..# ########## You could see 4 yaks. Vanquished Creatures Grinder (D:5) Prince Ribbit (D:5) A hornet (D:8) 2 yaks (D:8) 2 water moccasins (D:7) 2 kobold geomancers (D:8) 3 orc warriors An ice beast (D:6) 2 black bears An ogre (D:6) A kobold brigand (D:8) 2 bullfrogs (D:7) 3 scorpions 6 killer bees (D:8) 2 howler monkeys (D:7) 2 bombardier beetles Crazy Yiuf (D:5) A jelly (D:5) 4 orc priests 2 sleepcaps A drude (D:7) 4 iguanas 2 clockroaches Natasha (D:1) 6 orc wizards 9 adders 2 ufetubi (D:6) 5 dart slugs 21 orcs 3 endoplasms 6 hobgoblins 4 jackals (D:2) 5 quokkas 11 ball pythons 7 bats 3 frilled lizards 3 goblins 5 kobolds 7 rats 145 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 469 | D:1 | Reached skill level 1 in Fighting 636 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/7 1288 | D:2 | Encountered Natasha 1301 | D:1 | Killed Natasha 1302 | D:1 | Reached XP level 3. HP: 23/29 MP: 1/9 2649 | D:2 | Learned a level 2 spell: Searing Ray 2697 | D:3 | Reached XP level 4. HP: 36/37 MP: 4/11 3182 | D:3 | Encountered a black bear 3192 | D:3 | Killed a black bear 3193 | D:3 | Reached skill level 1 in Armour 3193 | D:3 | Reached XP level 5. HP: 28/44 MP: 2/13 3455 | D:3 | Identified the +5 ring mail of Wariness {Regen+} 3758 | D:3 | Identified the +5 flail of Zumuh {flame, rC++ Dex+2} 4156 | D:3 | You fall into a shaft and drop 2 floors! 4156 | D:5 | Entered Level 5 of the Dungeon 4157 | D:5 | Found Giegoatuo's Antique Armour Emporium. 4198 | D:4 | Reached XP level 6. HP: 51/51 MP: 4/14 4938 | D:5 | Identified the +2 hammer of Caniq {concuss, rF+ Int+3} 4940 | D:5 | Encountered Crazy Yiuf 4941 | D:5 | Identified the +8 hammer of Instinct {flame, rF+ Int+3} 4949 | D:5 | Identified the +5 hammer of the Gloaming {freeze, rPois | Int+3} 4981 | D:5 | Killed Crazy Yiuf 5141 | D:5 | Found Idint's Armour Boutique. 5396 | D:5 | Encountered Prince Ribbit 5410 | D:5 | Killed Prince Ribbit 5411 | D:5 | Reached XP level 7. HP: 54/60 MP: 2/17 5783 | D:5 | Found Jaanim's Book Emporium. 5817 | D:5 | Encountered Grinder 6401 | D:5 | Paralysed by Grinder for 2.5 turns 6409 | D:5 | Killed Grinder 6410 | D:5 | Reached skill level 5 in Fighting 6410 | D:5 | Reached skill level 5 in Spellcasting 6593 | D:5 | Found Qagoe's Jewellery Shop. 6608 | D:5 | Reached XP level 8. HP: 57/68 MP: 19/19 6790 | D:5 | Found Veogyqui's Antique Weapon Boutique. 6885 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6890 | D:5 | Learned a level 4 spell: Brom's Barrelling Boulder 7767 | D:6 | Reached skill level 1 in Translocations 7767 | D:6 | Reached skill level 1 in Evocations 7864 | D:6 | Found Gephayll's Jewellery Shop. 7882 | D:6 | Reached skill level 1 in Earth Magic 8226 | D:7 | Reached skill level 5 in Armour 9146 | D:7 | Found a statue of an orb of winter. 9148 | D:7 | Found a statue of an orb of winter. 9167 | D:7 | Found a staircase to the Ecumenical Temple. 9216 | D:8 | Reached XP level 9. HP: 74/75 MP: 18/21 9783 | D:8 | Found a staircase to the Lair. 10268 | D:8 | Paralysed by a hornet for 3.5 turns 10273 | D:8 | Paralysed by a hornet for 3.5 turns 10432 | D:8 | HP: 2/79 [yak (11)] 10438 | D:8 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, nicolae_overflow_crystal_walls, minmay_starry_boxes D:4: layout_rooms, nicolae_ru_the_path_less_chosen D:5: layout_cave_pools, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_swords_in_saltire, nicolae_shop_well_armoured, nicolae_stop_n_shop_1, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_prince_ribbit1 D:6: layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, serial_shops, nicolae_shop_gaudy_bauble D:7: layout_basic, minmay_temple_entry_nine_rooms, kennysheep_generic_room_13 D:8: layout_loops_corners, lair_entry_dummy Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 5 6 7 | 7.0 Fighting | 1 2 3 4 5 6 7 | 7.3 Armour | 1 2 3 4 5 | 5.0 Conjurations | 4 | 4.0 Translocations | 2 | 2.0 Evocations | 2 3 | 3.3 Earth Magic | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 25 | 19 | 36 || 80 Melee: Unarmed | 10 | | || 10 Dagger | 14 | 2 | || 16 Short sword | 1 | | || 1 Flail | | 14 | || 14 Mace | | 3 | 36 || 39 Cast: Magic Dart | 84 | 97 | 109 || 290 Searing Ray | | 15 | 33 || 48 Iskenderun's Myst | | | 1 || 1 Stab: Sleeping | | | 2 || 2 Armour: Robe | 27 | 9 | || 36 Ring mail | | 38 | 143 || 181 Dodge: Dodged | 29 | 36 | 65 || 130