Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 63 darmok the Conjurer (level 3, -2/29 HPs) Began as a Demigod Conjurer on Oct 8, 2026. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (2051 turns). darmok the Conjurer (Demigod Conjurer) Turns: 2051, Time: 00:02:00 Health: -2/29 AC: 2 Str: 12 XL: 3 Next: 63% Magic: 1/9 EV: 11 Int: 20 God: Gold: 70 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Missiles b - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) e - a +0 pair of gloves Jewellery c - a +4 ring of slaying (worn) d - a ring of poison resistance f - a ring of protection from cold Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of fear {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} f - 2 potions of lignification {unknown} j - 3 potions of curing {unknown} n - 2 potions of heal wounds {unknown} o - a potion of berserk rage {unknown} Skills: * Level 1.9 Fighting - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.7 Spellcasting - Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Sandblast Erth 4% 2d4 14% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Awaken Armour Erth/Frge 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Natasha closely misses you. The searing ray hits Natasha! You kill Natasha! Natasha screams in pain as she dies! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barks! Training target 2.0 for Dodging reached! Your Dodging skill increases to level 2! You stop channelling your searing ray. The jackal attacks as it pursues you! The jackal barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal misses you. x2 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal. The jackal is severely wounded. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ...............# ##... ...............# ####.รท.. ...............#######....... ..............##............. ......##.....###............. ..h......######...........### .._...)..####.............# ..........##..##..........# .....#.##.##@# #..........# #..###.##.wh.###..........# . #.....##h........##### #.##.>h..#####..#### #..#.....##.......[# ...................### ...........#..........# ######..............#.### #...>..........#...# You could see a dart slug and 2 jackals. Vanquished Creatures Natasha (D:2) An adder (D:2) 3 dart slugs 3 hobgoblins (D:1) 2 jackals (D:2) 2 quokkas (D:1) 4 ball pythons 3 bats (D:1) 3 frilled lizards 2 goblins (D:1) 2 kobolds 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 296 | D:1 | Reached skill level 1 in Fighting 380 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/7 383 | D:1 | Learned a level 2 spell: Searing Ray 1077 | D:2 | Encountered Natasha 1708 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/9 2044 | D:2 | Killed Natasha 2050 | D:2 | HP: 1/29 [jackal (2)] 2051 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.7 Fighting | 1 | 1.9 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | | 3.6 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Magic Dart || 54 Searing Ray || 4 Armour: Robe || 23 Dodge: Dodged || 19