Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 724 darmok the Magician (level 7, -1/60 HPs) Began as a Demigod Conjurer on Oct 11, 2026. Slain by an orc warrior ... wielding a +0 scimitar (11 damage) ... on level 5 of the Dungeon. The game lasted 00:07:30 (5929 turns). darmok the Magician (Demigod Conjurer) Turns: 5929, Time: 00:07:31 Health: -1/60 AC: 12 Str: 18 XL: 7 Next: 19% Magic: 15/17 EV: 10 Int: 23 God: Gold: 208 SH: 0 Dex: 16 Spells: 7/14 levels left rFire . . . (100%) r - +5 hammer of the Gloaming {freeze, rPois Int+3} rCold . . . (100%) (no offhand) rNeg . . . (100%) j - +5 ring mail of Wariness {Regen+} rPois + (33%) i - +1 hat rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + h - +6 ring of strength HPRegen 1.10/turn b - +4 ring of slaying MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons g - a +1 dagger of freezing k - the +5 flail of Zumuh {flame, rC++ Dex+2} (You found it on level 3 of the Dungeon) rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. q - the +8 hammer of Instinct {flame, rF+ Int+3} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. r - the +5 hammer of the Gloaming (weapon) {freeze, rPois Int+3} (You found it on level 5 of the Dungeon) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles c - 5 poisoned darts l - a throwing net n - 3 boomerangs Armour a - a +0 robe e - a +0 pair of gloves (worn) i - a +1 hat (worn) j - the +5 ring mail of Wariness (worn) {Regen+} (You found it on level 3 of the Dungeon) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. p - a +0 kite shield Jewellery b - a +4 ring of slaying (worn) d - a ring of poison resistance f - a ring of protection from cold h - a +6 ring of strength (worn) m - a ring of resist corrosion o - a ring of willpower Wands e - a wand of paralysis (12) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of immolation {unknown} l - 2 scrolls of fog {unknown} m - a scroll of amnesia {unknown} u - a scroll of silence {unknown} v - a scroll of acquirement {unknown} y - a scroll of noise {unknown} z - a scroll of blinking {unknown} Potions d - 3 potions of brilliance {unknown} f - 2 potions of lignification {unknown} j - 6 potions of curing {unknown} n - a potion of berserk rage {unknown} o - 2 potions of heal wounds {unknown} p - 2 potions of ambrosia {unknown} q - a potion of moonshine {unknown} s - 2 potions of attraction {unknown} t - a potion of mutation {unknown} x - a potion of might {unknown} Skills: * Level 4.4 Fighting + Level 2.5 Armour - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.4 Spellcasting - Level 4.0 Conjurations + Level 1.3 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 2d6 4% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 56% 2d9 8% 1 Apportation Tloc 22% N/A 10% 1 Sandblast Erth 10% 2d5 17% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 26% 2 Passwall Erth 5% N/A 45% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 58% 4 Fulminant Prism Conj/Alch 7% 3d7 58% 4 Awaken Armour Erth/Frge 10% N/A 86% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 86% 4 Magnavolt Erth/Air 2% 4d9 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:5 1 runed translucent door, Crazy Yiuf, Grinder Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the dart slug. You kill the dart slug! The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. You encounter an orc wizard. It is wielding a +0 dagger. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc. The orc is almost dead. The searing ray misses the orc. You encounter an orc priest. It is wielding a +0 falchion. The orc warrior hits you with a +0 scimitar! The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Magic courses through your body. You stop channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Grinder says, "You look like you could use a good racking." The orc warrior hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 whip. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The searing ray hits Grinder! Grinder is almost dead. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc warrior hits you with a +0 scimitar! You die... #))....))#............. #))).o.))###........... ##)))).o))# #.....#.... #)))))).))# #)....##### #))).o.)))# #.....# #))))).)o)# #.....# #)))).o5{o# ##..### #))##+##o## #))# ..#@## #.)# ..#))# #))# ..#))# ##)#####))# #)))))))## ######### You could see Grinder, an orc warrior, an orc priest, an orc wizard and 3 orcs. Vanquished Creatures A black bear (D:3) 2 scorpions (D:5) A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) An orc priest (D:5) 2 iguanas 3 clockroaches Natasha (thrice) (D:2) 2 orc wizards 5 adders 6 dart slugs 4 endoplasms 7 hobgoblins 4 jackals (D:1) 13 orcs 6 quokkas 12 ball pythons 7 bats 3 frilled lizards 3 goblins 4 kobolds 7 rats 98 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 178 | D:1 | Reached skill level 1 in Fighting 390 | D:1 | Reached XP level 2. HP: 23/23 MP: 4/7 421 | D:1 | Learned a level 2 spell: Searing Ray 1760 | D:2 | Encountered Natasha 1768 | D:1 | Reached XP level 3. HP: 22/29 MP: 2/9 1954 | D:2 | Killed Natasha 2477 | D:2 | Encountered Natasha 2484 | D:2 | Killed Natasha 2485 | D:2 | Reached XP level 4. HP: 27/36 MP: 1/11 2713 | D:2 | Encountered Natasha 2995 | D:2 | Killed Natasha 2996 | D:2 | Reached skill level 1 in Armour 3369 | D:3 | Encountered a black bear 3374 | D:3 | Killed a black bear 3375 | D:3 | Reached XP level 5. HP: 29/45 MP: 4/13 3918 | D:3 | Identified the +5 ring mail of Wariness {Regen+} 3958 | D:3 | Identified the +5 flail of Zumuh {flame, rC++ Dex+2} 4850 | D:4 | Reached XP level 6. HP: 47/51 MP: 9/14 4988 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5683 | D:4 | Identified the +0 chain mail of Conscience {rC- MP-10 Int+7 | SInv} 5713 | D:5 | Entered Level 5 of the Dungeon 5832 | D:5 | Reached skill level 1 in Translocations 5873 | D:5 | Encountered Crazy Yiuf 5876 | D:5 | Identified the +8 hammer of Instinct {flame, rF+ Int+3} 5882 | D:5 | Identified the +5 hammer of the Gloaming {freeze, rPois | Int+3} 5914 | D:5 | Reached XP level 7. HP: 27/59 MP: 13/16 5916 | D:5 | Encountered Grinder 5929 | D:5 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha D:3: layout_loops_corners, nicolae_overflow_crystal_walls, minmay_starry_boxes D:4: layout_rooms, nicolae_ru_the_path_less_chosen D:5: layout_cave_pools, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_swords_in_saltire, nicolae_shop_well_armoured, nicolae_stop_n_shop_1, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 | 4.4 Fighting | 1 2 3 4 | 4.4 Armour | 1 2 | 2.5 Translocations | 1 | 1.3 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 31 | 20 | 1 || 52 Melee: Unarmed | 25 | | || 25 Dagger | 6 | | || 6 Flail | | 12 | || 12 Mace | | 8 | 1 || 9 Cast: Magic Dart | 58 | 78 | || 136 Searing Ray | 6 | 17 | 4 || 27 Evoke: Wand of paralysis | | | 1 || 1 Drink: Magic | | | 1 || 1 Armour: Robe | 40 | 11 | || 51 Ring mail | | 34 | 5 || 39 Dodge: Dodged | 56 | 39 | 4 || 99