Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17753991937650939890 (custom seed) 85 darmok the Conjurer (level 4, -5/36 HPs) Began as a Demigod Conjurer on Oct 11, 2026. Killed from afar by Natasha (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:21 (2142 turns). darmok the Conjurer (Demigod Conjurer) Turns: 2142, Time: 00:02:21 Health: -5/36 AC: 3 Str: 12 XL: 4 Next: 5% Magic: 0/11 EV: 11 Int: 20 God: Gold: 55 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.26/turn f - ring of poison resistance MPRegen 0.12/turn %: no passive effects @: slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Missiles b - 5 poisoned darts Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Jewellery c - a +4 ring of slaying (worn) d - a ring of protection from cold f - a ring of poison resistance (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of fog {unknown} l - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} f - a potion of lignification {unknown} j - 2 potions of curing {unknown} Skills: * Level 2.1 Fighting + Level 0.2 Armour - Level 2.0 Dodging - Level 2.0 Stealth * Level 2.8 Spellcasting - Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Sandblast Erth 4% 2d4 14% 1 Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Awaken Armour Erth/Frge 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Natasha zaps a wand. The puff of flame hits you. You barely miss Natasha. Natasha is almost dead. Natasha barely misses you. Natasha zaps a wand. The puff of flame misses you. You completely miss Natasha. Natasha is almost dead. Natasha casts a spell. You hit Natasha but do no damage. Natasha is almost dead. Natasha zaps a wand. The puff of flame misses you. The cerulean imp hits you but does no damage. Natasha claws you. You completely miss Natasha. Natasha is almost dead. The cerulean imp hits you with a +2 spear. Natasha howls an incantation. You feel troubled. Natasha claws you. The cerulean imp closely misses you. You hit Natasha. Natasha is almost dead. Natasha zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The cerulean imp misses you. Natasha claws you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (almost dead, 72% to hit) You focus your ray upon Natasha. The searing ray misses Natasha. (Press . to maintain the ray.) The cerulean imp barely misses you. Natasha closely misses you. The cerulean imp hits you with a +2 spear. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. Natasha barely misses you. The cerulean imp hits you with a +2 spear. * * * LOW HITPOINT WARNING * * * Natasha zaps a wand. The puff of flame hits you! You die... Natasha curls up and begins to purr. ......#.. #........ #...>.... ### #........ .... ....... .....##.... ......5..####.. #...(h@....... .....รท#######.. ..... .... ... .. ) You could see Natasha and a cerulean imp (summoned). Vanquished Creatures Natasha (twice) (D:2) An adder (D:2) 3 dart slugs 3 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons 3 bats (D:1) 3 frilled lizards 2 goblins (D:1) 2 kobolds 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | darmok the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 470 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 658 | D:1 | Reached skill level 1 in Fighting 1512 | D:2 | Learned a level 2 spell: Searing Ray 1612 | D:2 | Encountered Natasha 1621 | D:2 | Killed Natasha 1622 | D:2 | Reached XP level 3. HP: 10/29 MP: 0/9 2066 | D:2 | Encountered Natasha 2074 | D:2 | Killed Natasha 2075 | D:2 | Reached XP level 4. HP: 22/36 MP: 0/11 2123 | D:2 | Encountered Natasha 2142 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, chequers_serial_rivers_micro_a, serial_park_tiny_pond D:2: layout_rooms, basic_altar, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.8 Fighting | 1 2 | 2.1 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Armour | | 0.2 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 8 || 12 Melee: Unarmed | 4 | 8 || 12 Punch | 1 | || 1 Cast: Magic Dart | 61 | 3 || 64 Searing Ray | 3 | 2 || 5 Armour: Robe | 10 | 12 || 22 Dodge: Dodged | 10 | 12 || 22